Limited, my twist allow beastmaster to collect the essence of monsters they kill in the wild, let them build up a certain number similar to AP from earlier ff games to master each monster form. Then once mastered the beastmaster can temporarily transform into a larger, stronger version of that monster at will. In the field a beastmaster can dominate the will of a wild creature and use it to attack, or defend against other monsters, or transform and fight alongside it's unwitting ally. In Dungeons or trials a beastmaster may use it's mastered forms to wreak havoc, and destruction upon the dungeons denizens. For those who brave the dungeons or can't find a monster they like in the field Craftable jug items may be used to spawn stronger named monsters for a period of time to fight at their side. Why Limited? Because the format of the limited job is perfect for beastmasters preferred style of play. Because it is Limited Beastmaster would not be balanced for all content and as such will be able to better exist as an overpowered solo berserker which would not need to worry about being Nerfed to play nice with others.