Bug Fixes
  • The following issues have been resolved:
    • An issue wherein the accuracy bonus received while partying was not functioning as intended.
    • An issue wherein help text for the statuses Gear Damage and Heavy Gear Damage was incorrect.
    • An issue wherein help text was incorrect for certain abilities.
    • An issue wherein food effects boosting Craftsmanship, Magic Craftsmanship, Control, Gathering, Output, and Perception were not being reflected in the Attributes interface.
    • An issue wherein the level requirements for certain quests (such as seasonal events) erroneously included the shield skill.
    • An issue with the Auto-translation Dictionary wherein the list of synthesis items was fixed to certain items.
      * Based on this revision, items possessed by the player are now given priority.
    • An issue with the Inventory interface wherein sorting Materials First would send materia to the top of the list.
    • An issue wherein the log message pertaining to gear condition was not being displayed when players equip damaged gear.
    • An issue wherein, under certain circumstances, the maximum HP and MP of Disciples of the Hand did not increase upon leveling up.
    • An issue wherein executing the Face Target command while seated would cause the character to rotate unnaturally.
    • An issue wherein players could not target certain other party members when in a party comprising three or more characters.
    • An issue wherein consecrated chocolates could be used on certain NPCs.
    • An issue wherein switching targets in Thornmarch produced the wrong sound effect.
    • An issue wherein items could incorrectly be used on enemies appearing in Thornmarch and Dzemael Darkhold.
    • An issue wherein the Guard ability used by enemies did not reduce damage as intended.
    • An issue with the marauder class wherein the graphic accompanying the ability Provoke was not displaying correctly.
    • An issue wherein the effect of Chameleon was not working as intended.
    • An issue wherein Feint could be used even when activation requirements were not met.
    • An issue wherein casting the spells Cure and Cura on targets with full HP would incur enmity.
    • An issue wherein an incorrect log message was shown when HP is restored via the effect of Necrogenesis.
    • An issue wherein the effect of reduced TP generation was not working as intended.
    • An issue wherein the effect of Rampage would fade even when stationary.
    • An issue with the archer class wherein performing a normal shot attack in the middle of a combo would interrupt that combo.
    • An issue wherein the effects of Blindside, Bloodbath, and Blood for Blood could be triggered via shot and throw attacks.
    • An issue with the archer class wherein the Enhanced Hawk's Eye trait reduced the effect duration of Hawk’s Eye.
    • An issue with the pugilist class wherein the attack motion would not be shown if the second strike (right hand) of a normal attack misses the target.
    • An issue wherein performing an action in the middle of spellcasting would cause the casting bar to disappear, rendering it impossible to cancel spellcasting.
    • An issue wherein the amount of HP recovered was incorrectly displayed when a Cure spell is cast on a target with full HP.
    • An issue wherein the action icon would light up even if combo requirements have not been met.
    • An issue wherein Throw could not be set via the /equipaction text command.
    • An issue wherein journal entries were not being updated for certain sidequests, and an exclamation point did not appear above NPCs.
    • An issue wherein the graphics for certain NPCs were incorrect.
    • An issue wherein the graphics for certain characters were incorrect.
    • An issue wherein certain NPC messages were incorrect.
    • An issue wherein certain journal entries were incorrectly displayed.
    • An issue wherein the instructions for certain levequests were incorrect.
    • An issue wherein help text for certain actions were incorrect.
    • An issue wherein help text for certain items were incorrect.


    • An issue wherein function keys could not be used to target KO'd players and NPCs.
    • An issue with item search wherein item quantity was not displaying as intended.
    • An issue with item search wherein setting screen resolution to 1024x768 would cause item information to display incorrectly.
    • An issue with item search wherein the icon for HQ and materia-enhanced items was not being displayed on the direct purchase screen.
    • An issue wherein changing text color would cause the color of log messages to change.
    • An issue wherein the /assist text command allowed players to temporarily lock on to targets that are beyond range.
    • An issue wherein the effect of Brink of Death was not functioning as intended.