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  1. #16
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by JowyAtreides View Post
    Also, do savage/ultimate/extreme organised parties typically NOT have 2 players of the same class and therefore this isn't a problem for them anyway?
    It's not about it being a problem it's about it being the best possible thing for optimization. Even SCH wouldn't be able to compete with double AST if cards were stackable, they'd just be too good.

    Quote Originally Posted by Killersai View Post
    funny how my response to you above still applies here because you've not said anything new, different or helpful.
    It seems like the only thing you would accept is people agreeing with you.

    If you came here to have your preconceived notion validated you came to the wrong place, anyone with any amount of experience playing AST/healing/raiding in general wouldn't think this is a good (or fair) suggestion.

    You're bringing up a problem that doesn't exist and asking for a solution. The solution is that you don't have a problem. That is helpful, I'm telling you exactly what you need to do - nothing.

    I understand you don't like having your cards overwritten. No one does. That's fine, but the fact of the matter is that your cards are providing almost nothing in any content where this could matter. An AST's cards are worth what their group makes them worth, the issue here is that in a pug environment your chances of running into anyone that's any good are slim. 5% of one competent dps's damage occasionally isn't much and losing that isn't much either.

    All this boils down to you not liking how losing your cards feels. The game isn't balanced around that nor should it be.
    (4)
    Last edited by Veis_Alveare; 05-15-2019 at 04:51 PM.