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  1. #9
    Player
    Killersai's Avatar
    Join Date
    May 2019
    Posts
    40
    Character
    Rune Scimitar
    World
    Behemoth
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by HyoMinPark View Post
    Then educate them if they overwrite and you think they may be unaware of it being an issue. That’s also not hard to do.

    The issue with your suggestion of rebalancing the cards to allow for double stacking would mean that one would have to nerf their potencies. A nerf like this would have to be handled very carefully, otherwise you risk breaking AST in the opposite direction—i.e., making it worthless and not wanted (this was the case when AST was first released in 3.0, and it suffered from that stigma for a while even after it was buffed to be made better).

    As it stands now, there is no reason to break the job in the opposite direction just to deal with a mild annoyance (card overwriting) that can be rectified by educating and communication.



    Unwillingness to communication and cooperate =/= bad design.



    Two ASTs cannot stack their regens or their shields.

    WHM + WHM = stack
    WHM + AST = stack
    Di AST + Di AST = no stack
    i don't think you understand that no matter how many people i educate it will continue to happen, maybe not with the same person in a specific dungeon but it might happen in the next dungeon and it will continue to be an issue. you cannot educate everyone and you shouldn't have to and unless it is changed it will continue to happen especially in the lower levels. and if you don't think lower level content matters then think again because it does and it should as bad design can lead new players away nor does it mean that it isn't an issue. there's ways to rebalance stacking such that you're not nerfing a class on its own as i've stated before, you could stack DURATIONS or have buffs QUEUE on each other such that when one effect ends, the queue'd buff activates.
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    Last edited by Killersai; 05-15-2019 at 03:37 PM.