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  1. #11
    Player
    mjorge1991's Avatar
    Join Date
    Jan 2017
    Posts
    31
    Character
    G'viloh Trate
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Manabender View Post
    Theory 1: SE is using horrendously underpowered servers. My cost estimates are based on the cost of AWS servers, so if this is the case, the fix is as simple as renting a few.

    Theory 2: SE fundamentally wants housing to be a limited resource. In this case, the fix is going to involve a ton of people making a ton of noise.

    Theory 3: They will release more wards (hopefully a ton more) with Shadowbringers. Personally, this is where my money's at.

    There are, of course, many possibilities, but these are the few that seem most likely to me.
    I have always believed that they want houses to remain a limited resource. Sonething in my brain told me that if they released a bunch of wards it would remove the demand. I might be speculating but the demolition timer also forces ppl to be subscribed every month.
    (0)

  2. #12
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by mjorge1991 View Post
    I have always believed that they want houses to remain a limited resource. Sonething in my brain told me that if they released a bunch of wards it would remove the demand. I might be speculating but the demolition timer also forces ppl to be subscribed every month.
    Originally there was no demolition timer though. That had to be added because they'd end up with a neighborhood half filled with people no longer playing. You're left with wasted limited resources at that point. We aren't likely going to get more wards until the possible new housing zone has been released and given time to fill in.
    (1)

  3. #13
    Player
    Kirajah's Avatar
    Join Date
    May 2019
    Posts
    78
    Character
    Sacha Amayro
    World
    Behemoth
    Main Class
    Warrior Lv 86
    What might help is separating private housing and free company housing. I like the neighbourhood and seeing what others do with their homes, but maybe private houses should be instanced and keep the free company ones public. More wards would help, for a time, but it wouldn't be enough on its own.

    Even if you cant get a FC house, at least you would get an instanced private one.
    (0)

  4. #14
    Player
    GomJabbar's Avatar
    Join Date
    Sep 2015
    Posts
    111
    Character
    Altair Aquila
    World
    Gilgamesh
    Main Class
    Rogue Lv 55
    Quote Originally Posted by Manabender View Post

    Theory 2: SE fundamentally wants housing to be a limited resource. In this case, the fix is going to involve a ton of people making a ton of noise.
    This isn't really a theory. They have pretty much stated this in the past. I'll try to find the quote from Yoshi, but housing being exclusive is by design.
    (0)

  5. #15
    Player
    GomJabbar's Avatar
    Join Date
    Sep 2015
    Posts
    111
    Character
    Altair Aquila
    World
    Gilgamesh
    Main Class
    Rogue Lv 55
    Quote Originally Posted by mjorge1991 View Post
    I have always believed that they want houses to remain a limited resource.
    You are correct! But maybe with all the new noise, they will rethink that? I still have a feeling that whatever they implement in Ishgard will be fully instanced. I hope not - I actually really like the open-world ward system - but they need to listen to the playerbase at least somewhat. And it certainly wouldn't be unprecedented for something Yoshi has said in the past to change later lol
    (1)

  6. #16
    Player
    worldofneil's Avatar
    Join Date
    Aug 2013
    Posts
    2,650
    Character
    Scott Pilgrim
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Manabender View Post
    Believe me, the servers absolutely can handle enough wards for everyone. Some back-of-the-envelope math suggests that an entire datacenter worth of housing wards would fit on a ten dollar flash drive, and even if people accessed their homes near-constantly, the end cost would be about 0.2% of the sub costs gained from all those players. Also, I grossly overestimated everything wherever possible.
    You're assuming it's a disk capacity issue, it's not. It's a resource issue.

    The housing wards are zones that are always running. Each server has 4 housing areas, each with 18 wards and 2 subdivisions and that's a total of 144 zones that are always running, all the time. That's more than every other zone combined.

    But then multiply it by 66 servers... that's 9,504 zones they have to keep running all the time. It's not even a one time hardware purchase, but ongoing maintenance and support too.

    I'm not saying I agree with how it's done, but if they could realistically add more for the cost of a "ten dollar flash drive", it seems pretty obvious they would have?
    (1)

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