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Thread: AST change

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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Mansion View Post
    Yet, I agree that it could be good to have some re-thinking of sects- as shielding is not so efficient unless a fight requires it. That's just what I'm looking for in 5.0. The rest is almost already perfect.
    Add bonus effects to Celestial Opposition and Time Dilation.
    Restores the potency of any partially spent shields in addition to extending their duration.
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  2. #2
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,971
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Seraphor View Post
    Add bonus effects to Celestial Opposition and Time Dilation.
    Restores the potency of any partially spent shields in addition to extending their duration.
    It could make it, but I'm not sure it would be worth it and you can already "cheese" a powerful shield for a given damage with Largesse and Mantra/Nature's Minne. I think shielding has a really narrow use, so it's not worth it to balance it.

    In all regular gameplay and most of Savage, mitigation (Addle and this kind of things, or HP% value shields like TBN, Benison) is just enough, regens and off-GCD will do the rest. You only need shielding (Aspected helios and Adlo) in niche situations like Ion Efflux spam or Morn Afah.
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