While I understand the need for keeping ARR dungeons accessible to new players...
As a vet player since beta I have HAD IT with daily ARR dungeons in my leveling roulette, especially when at level 60+. I feel like we can never use our new skills gained because its back to 1, 2, no aoe, Sastasha again. All those beautiful dungeons from Heavensward I literally never see, let alone any from Stormblood.
If this meant I have to wait an extra 15 minutes to get a dungeon closer to my level, I'm ok with that. I want to try out my new skills and rotations when I get them as I level.
Even queuing as a 4 man party, everyone over level 65+, we get put into an ARR dungeon. Why? Copperbell mines, AGAIN, all level 60s.
Level 50/60 roulette needs an exp boost for one. But the same thing applies, if everyone is over level 60, can't it prioritize a 60 dungeon?
Yes, we have to include the new players. But hell, show your vet players some mercy too. 6 years of the same old dungeons is a LOT.