I'd personally just like an opt-in HD texture pack like LoTRO offers, but I completely understand why it isn't likely.
I'd personally just like an opt-in HD texture pack like LoTRO offers, but I completely understand why it isn't likely.
Every time it comes up in a Q&A or interview they basically say it is not worth the time which may be true but is a bit unfortunate.
Anything's possible at this point honestly.
You're good at the game? You're an elitist.
You're using a parser to better yourself? Elitist.
You're making suggestions on how someone can improve themselves? E l i t i s t.
You wipe a farm party constantly but you're having fun playing your way. Nah you're fine dude.
This community astounds me at times.
They don't change ARR areas because the future is their priority. They aren't wizards; they can't do every little thing the players want, so the future is what they choose to focus their efforts on. Why? Because the future patch content is where the profit lies.
Standard player behaviour is to login to any game that has a patch released, complete the patch content over a few days, then move onto the next game that just had a patch release. This is how they draw players back to the game, after which they have to find ways to keep as many of them sucked in as they can for as long as they can. That's how they keep the game alive and how they keep it highly profitable.
They could do one zone per patch as to not feel the need to completely redo ARR in one big go. I would be fine with a slow and steady progress.
Even after the PS5 comes out, they'll still support the PS4. FFXI didn't drop PS2 support completely till 2016, and XIV only recently dropped PS3 support. Due to game needing to be able to be run on PS4 and low end PC, I doubt we'll get any significant graphic improvements, most likely some minor lighting, shading and vfx upgrades.
To be fair, the typical PC user would be the next step before PS5.
Though neither will explain why the fronts of some pieces of armor look like borderline PS2 textures...
Give other teams' frustrations with the engine, I wouldn't be surprised if we only go to 7.0 before a new MMO is launched, this time with an engine that's more efficient and easily developed through. Luminous made for some great tech demos (I still badly want Agni's Philosophy to become a game, far more than I ever wanted XV to come out, for that matter), but it's in-practice record has been far from stellar.Yoshi stated that the cost would be substantial because when they did 2.0 they did the textures as you see them in the game, not HD or 4K or whatever. He stated that there is no immediate need but he sees the importance of it to be addressed in the future. He mentioned as well that around the time that 6.0 will release, they will have to consider whether to upgrade the graphics to remain relevant or begin work on a new game entirely.
I'd just like higher resolution textures and new shaders. Unfortunately, the longer they delay things like this, the worse the workload and community unrest is going to be.
As far as I can tell, this is the most graphically demanding mmo there is. I mean the game is stunning visually. Soooooo I'm a little bit confused. At least SE hasn't pulled a blizzard and left their tech in the past just so people on potatoes can play their game too.
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