It's an interesting idea, and would grow the class roster a lot, but I imagine balance would be a witch.


It's an interesting idea, and would grow the class roster a lot, but I imagine balance would be a witch.

It likely would end up sending Yoshi P to the mad house
SE seems more willing to add a thousand hours of work to the game, with new lore addons and content, than change core lore backbones.
That's a possibility but not a necessity. There is no reason for a Warrior to be any more equal to a Marauder than a Scholar is to a Summoner. Why I would go for a Melee DPS instead of a tank approach.Mechanically "Marauder" would be the same job as Warrior. However, in the quests/lore, it would be more of a right of passage sort of thing. Fledgling Warriors are referred to as Marauders, and once you reach level 30, you have proven yourself to be a full-fledged Warrior.
Said so myself in my post.
Variety is the spice of life!
I know it's not realistic (within the scope of this game's design direction) but I disagree drastically on thought experiments not being "useful". If they help one be entertained for a few hours of idle work, they already served a purpose and, therefore, became useful!![]()
Last edited by Ogulbuk; 05-10-2019 at 01:13 AM.
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