this is my opinion. don't have share my opinion. don't have like my opinion. but know nothing you say or do is gonna make me change my opinion. if don't like that tough.
this game first start'd rolls where determined by tank. dps and healer. I for one do not like where tank jobs are going -minus warrior. cause well warrior. always been warrior. their always this primary focus on damage. rather it be magic damage or physical damage.
If I wanted to play a bloody damage dealer I would have rolled dps.. when I rolled a tank I was expecting team supportive abilities interceptions. gap closers. damage migaration. most important of them all keeping everything focus'd on me. enjoying the challange off doing so. stuns status effects. anything everything a tank can use make sure their team can do more damage, and healer having good time while parting with me
however i see more and more the tanks leaning towards damage dealers. or another form of damage. and I for one don't like it.. understand yoshi p is a damage dealer. doesn't mean that all jobs in the game have primary focus on it.
1. I for one do not like having muiti-different stances a s tank. one stance for all tanks is solid and enough. like merge shield oath and sword oath. do something for warriors i hate say this but tank stance really sucks can heal them easily without it. most important give dark night some tanky love ok. really need have some organization added to their kit
2. more team friendly uliitity support heavy skills i love see warrior dark knight with some wicked intercept and shoulder tackle like abilities allow them to carry reposition monsters by being a wrecking ball . watch force group of enemies either cluster up or to location watch you better suited for tanking, war crys for warrior maybe magic sheilds that dark knight at cost of dark knightss hp team friendly stuff or aoe stun or grab enemy pull it towards you
3. no more damage skills no please. idea of being tank is be your teams sheild tank damage over them reducing it supporting them every see bits. while contributating to small abounts of dps
we aren't monks we aren't ninjas dragons sure the hell aren't samurai so please yoshi p keep the focus on what tanks are so post to do. tired getting idiots in duty finder run full dungeons sword oath under-geared dont pop any cooldown downs pull up 10-20 monsters and expect you to heal them. this needs be punished this need to stop. this is problem i feel you created
I mean so many different ways you stop flow of damage be creative about. using battle cry reduces damage you take. or place shroud of darkness on target sheilds them from magic damage so many different things you can do can keep tanks feeling like well tanks