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  1. #11
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Magni Henriksson
    World
    Diabolos
    Main Class
    Viper Lv 100
    Quote Originally Posted by Rongway View Post
    Removing all the crown icons and replacing them with watering cans will instantly fix a lot of the perceived mentor problems.
    A watering can icon would actually make sense, considering the new player icon is a sprout.
    (4)

  2. #12
    Player
    SerLuke's Avatar
    Join Date
    Oct 2016
    Posts
    1,139
    Character
    Luke Lightbringer
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Bright-Flower View Post
    Yeah I think putting a mount behind doing so many mentor roulette was probably a bad idea. Make it a volunteer thing with no reward. Well, maybe like, a good amount of tomes from mentor roulette but no unique rewards.
    I agree with this, mentors should be people who want to help, yes removing a reward would mean less mentors but the ones who truly want to help people will remain.
    (6)

  3. #13
    Player
    Jollyy5's Avatar
    Join Date
    Jan 2014
    Posts
    424
    Character
    Raul Prower
    World
    Exodus
    Main Class
    Dragoon Lv 71
    I'd be okay with a watering can for a mentor icon.

    I'm probably being vain, but something about seeing a battle mentor with the crown and sword next to their name underperforming/using skills and abilities wrong if at all hurts my soul.
    (8)

  4. #14
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Bright-Flower View Post
    Yeah I think putting a mount behind doing so many mentor roulette was probably a bad idea. Make it a volunteer thing with no reward. Well, maybe like, a good amount of tomes from mentor roulette but no unique rewards.
    Been said quite a lot, the mount didn't exist when they added the roulette, almost no one ran the roulette for months, so they added the mount as an incentive so people run it. Mentor roulette is not a roulette that matches you with people who need learning, it's just a queue filler, it doesn't even prioritize duties with newbies.
    (3)

  5. #15
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    Quote Originally Posted by Bright-Flower View Post
    Yeah I think putting a mount behind doing so many mentor roulette was probably a bad idea. Make it a volunteer thing with no reward. Well, maybe like, a good amount of tomes from mentor roulette but no unique rewards.
    The simple fact that the only global chat in this game is locked behind becoming a mentor guarantees that people who aren't particularly interested in mentoring will still become one.
    (2)

  6. #16
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jollyy5 View Post
    While we are on the subject of the mentor system, I have to say that one of my biggest gripes with it is how easily you can become a mentor.

    I figured mentors are supposed to help new players with stuff like general game terms and what not, but also gameplay and classes, and since the only requirement to become a mentor is having one class of each role at 50 or 60, the result is ~80% mentors being players who haven't even read their tooltips.

    I -think- there might've been some other requirement for becoming a mentor, but since I've had the mentor status for years and can't remember what it was, it must've not been a big deal.
    Iirc it's also 300 commendations and 1,000 instances.


    Quote Originally Posted by Fredco191 View Post
    A watering can icon would actually make sense, considering the new player icon is a sprout.
    And returners are flowers.
    (1)

  7. #17
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,350
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    1 -> The issue is as soon as gear out passes the content mechanics don't matter unless they are instance death and people complain about one mistake and getting KOed.
    Look at the 1st 24 men. Last fight where if people don't do Mechanics they wipe, Otherwise mechanics don't matter at all.

    2-> The problem here is people get used to content being stupid easy because they are so over geared when they come up against content with a min ilevel it's too hard when they are just at the min.
    There is content with min ilevel Go in with a group just at the min. Now go into content with a min ilevel where everyone is that same ilevel and you will find it a lot harder not because you got worse but because you are used to being over geared.

    3-> Mentor status, It's just broken but they can't really fix it because some people are working on the mount.
    (1)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  8. #18
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kewitt View Post
    2-> The problem here is people get used to content being stupid easy because they are so over geared when they come up against content with a min ilevel it's too hard when they are just at the min.
    There is content with min ilevel Go in with a group just at the min. Now go into content with a min ilevel where everyone is that same ilevel and you will find it a lot harder not because you got worse but because you are used to being over geared.
    We already have duties that require a minimum item level to enter...the level 50, 60, and 70 specific stuff. It's generally well-balanced, and generally prevents terribly under-geared individuals from queuing in and struggling as a result of gear that is too far behind where they should be.

    What they are talking about is treating the leveling dungeons with the same approach. Currently, you simply need to be at or above the level a leveling dungeon starts at. Bardarm Mettle, for example, drops item level 276 gear, and is essentially meant to be run by a group in the 260-270 range, on average.

    I can queue into that with an item level of 100 (so level 50 gear range, and not even top of the line level 50 gear at that), and it doesn't stop me from doing so or even tell me that I need to wear level appropriate gear.

    And there's nothing wrong with requiring a more appropriate level of gear, even for leveling dungeons.
    (1)

  9. #19
    Player
    Aryalandi's Avatar
    Join Date
    Mar 2014
    Posts
    624
    Character
    U'semih Gah
    World
    Sagittarius
    Main Class
    Bard Lv 80
    The lighting.
    Please fix the lighting
    I don't know what happened to it when Heavensward came out
    But there are some cutscenes that are flat out horrifying because of the way the lighting makes characters faces look

    Kan-E-Senna giving the memorial speech at night? Nightmare fuel, the warrior of light in the waking sands at the end of heavenward? Nightmare fuel

    It didn't used to be that bad
    Then they made things "better" in game
    Now all the characters are scary looking in important cutscenes because of the way any light at all hits their face at just the wrong angle and makes them suddenly look like horror movie creatures

    Please fix it SE
    (0)
    Viera looks amazing
    Hrothgar looks amazing
    Shadowbringers looks amazing
    Everything looks amazing
    ....
    .....
    So obviously it's all a trap and the world is factually coming to an end..

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