

Lets take a look at Conjurer.
Before level 30 they get Cure, Medica and Raise.
Given that a role shift of Arcanist would probably put a heal on the carbuncles, I don't think Arcanist is ill equipped to heal those demanding low level dungeons.


Alright, let's compare the two.
Before 30, CNJ's only attacks are Stone and Aero. EVERYTHING else in their kit is devoted to healing, crowd control and support.
ACN meanwhile gets a filler, two DoTs and a spreader, an oGCD attack and a pet.
So, you're saying that one heal and an "oops" button is all it takes to qualify as a healer for 30 levels? Bearing in mind that is all RDM has at 70, by that logic, CNJ could be a DPS since it has the barest bones of a damage rotation.
Last edited by Archwizard; 05-11-2019 at 07:44 AM.




With a role change it'd have a heal, a raise, esuna & protect. That's fine for pre-30.
I said all other shared actions scale with the correct stat, and that they do it without a trait.The last time I used Physick, my fully-kitted level 65 SMN healed for just over 500 on a health pool of over 22k.
Physick has a higher potency than Vercure, which can restore nearly half of my capped RDM's health per cast.
Tell me again that it's scaling off the proper stat, because I guarantee that's not INT.
Scholar and Summoner also share energy drain for example, and it scales correctly for both, and it does it without either job having a stat altering trait.
Your proposed trait was essentially just 'Physick scales exactly like it is supposed to but now can't be cast on others'. Sure, it'd be nice if physick worked right, but it'd mean SMN goes from being the only job with a skill that doesn't scale properly to the only job with a trait that's an outright downgrade.
Last edited by Jandor; 05-12-2019 at 04:53 AM.
Arcanist has Physick because if it didn't you'd have Scholars running through sub-30 dungeons without healing spells.
I've seen some stuff floating around about them finally reworking the SMN/SCH split, which is hopefully true. With any luck we'll get a somewhat significant reshuffle with the healer rework and the two jobs will be properly split to avoid leftover skills like this.


Not entirely true, as their fairy has the ability starting from level 1 (and is more than sufficient for low-level content) and retains its form even when downsynched as long as you hold the soul crystal.
What I meant is that while somewhat unprecedented for class evolutions, the devs could have made Physick a level 1-4 ability that is only available while wearing a SCH soul crystal. All the tech is already in place; while many other jobs start at level 30 or 50 (or soon 60), they still have skills marked for low-levels in the event of downsynching like PotD.
The fact they opted to leave it in the hands of SMN speaks to an interest in SMN using it.
Last edited by Archwizard; 05-10-2019 at 10:16 AM.
I think it's more this was just the easiest way back in ARR and they saw no need to change it.
While there is an argument to be made that SCH should be taught to use the fairy as an extension of their toolkit instead of just setting them on sic and letting them do their own thing, keeping them 100% at the mercy of Eos in a dungeon run is poor design.
As I said, this is probably going back to ARR, and it worked well enough to where they saw no need to change it. I still hope they do completely split the two jobs so they can sort them however they like, one way or the other, because having a shared kit has caused problems before and this has been documented.
Seems like a non issue to me. It's just a relic of coming from a branching class in my eyes. Still, I'm more of a mind that it should be removed rather than improved. If it's about healing their pets, well, sustain should be able to handle that by design. And what about healing themselves? Well drain is supposed to cover that; if it doesn't, then that's what should be improved.


Please delete physick - please please, pretty please.
We are not scholars. We are dps. Hopefully its removed with a class split between scholar and summoner if it ever happens. If they want to give us survivability, they could add something more flavourful with titan egi giving you a shield. I'd prefer getting more dps options than healing options. But if they're going to give us a survivability option, I'd prefer it not being a heal spell like physick.
Last edited by CecMiller; 05-10-2019 at 10:30 PM.
: d

I don't know. I said a similar thing in a different thread regarding SMN changes and it wasn't well-received, but I'll say it again here as food for thought.
If I had the magic wand and was told to fix the ACN debacle, I would probably simply delete SMN completely as it currently is, let ACN start as a healer at level 1 in Limsa and it becomes SCH at level 30 etc, and re-release SMN as a newly designed job in 5.0, giving everyone who already has the job leveled a token that can be used to instantly level it to whatever level it was at before the change for your character. They've already repeatedly lamented how they despise that ACN splits into two jobs, and many (I daresay most) people who play SMN don't particularly enjoy the DoTs and Ruin spam with an autoturret and would prefer, or at least feel like it doesn't mesh with what seems to be the fantasy of a "summoner".
This is obviously a fantasy and is definitely far beyond the scope of "fix SMN's physick", but again if I had the magic wand, I think it would be a reasonable solution to this problem and many (many many) others regarding ACN.
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