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  1. #1
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Mikal- View Post
    I believe that the choice between mitigation/damage/threat should be resolved through CDs and rotational choices. I feel like there's room for allowing for a higher skill ceiling balancing a Tank's options between performing an enmity combo, dps combo, and balancing a mitigation combo vs mitigation oGCDs in place of simply "Grab enmity in tank stance, do your dps rotation and press mit oGCDs in dps stance"
    So.. You're saying they should bring back RoH strength down, DR on Storm's Path and low-blow/reprisal proc mechanics.. Or something like it?

    I don't necessarily disagree, and I think if SE had a problem with us stacking so many buffs/debuffs to mitigate damage then they should've just increased the damage to help compensate. It's better than taking the ability away altogether. I mean, personally I always enjoyed at least feeling like I was contributing even if it was marginal damage reduction at the time, but it's something that can be used to separate tank play from the other roles if properly utilized.
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    Last edited by whiskeybravo; 05-24-2019 at 01:32 AM.