Quote Originally Posted by Shurrikhan View Post
How?

Although it can be used to solidify a tank swap, it's frequently used on cooldown as well, following Voke, in order to simply toss the MT 25% extra enmity every 2 minutes. It's incredibly effective, and I see this often even in normal raids so that tanks needn't use tank stance at all after the pull, so long as everyone else hits Diversion on CD or the Ninja hits Shadewalker on CD. (Yes, enmity in this game is 99% just remembering to hit CDs when they come off cooldown.)
It *should* be. But maybe it's just a difference of groups between the two of us, because I don't see it a lot.

Quote Originally Posted by Shurrikhan View Post
Why on earth would you penalize the MT for the OT being an idiot and forgetting to drop tank stance?
Why would you decrease a tank's enmity modifiers to below that of a non-tank, regardless of stance? No tank stance should just be... no enmity benefits of tank stance. That alone already sets you to well less than half of the enmity you'd generate in tank stance.
This is just me throwing out wild suggestions to make the stances relevant to the current meta.

They already ARE relevant, it's just they aren't relevant to the current meta, which is DPS is king. So, it's me theorycrafting of making it possible for one tank to generate a definite aggro lead over the other without sacrificing something (or turning it into 7 tank meta).