That... is an incredibly interesting idea!I think every time I see this argument, I see the same irritating argument. "Tank Stance just isn't needed in raiding, we should gut it altogether." No, because there's content outside of raids, which are done to get gear so we can do things IN raids. You want to start making dungeons impossible? Then stop making PF iLevels so obscenely high on week one so I can't even get into learning parties.
Now that that's out of the way, perhaps if tank stance didn't feel like such a crutch, we wouldn't be so angled against it? I have an idea I haven't seen anyone else suggest, so...
Why not give the tankstance a non-stacking vulnerability debuff on its autoattacks? If you're in tankstance, then you're already angling to give the party an easier time by decreasing the threat towards yourself. Why not angle it the other way and make it a double edged shield? Give it something like a 15 second duration, so that they can jump into DPS stance to exploit burst windows, but will jump back in as soon as its done to go back to team support. It could alternatively be a group damage buff, but I feel like that wouldn't mesh well with Alliance Raids (unless it's the first cross-alliance buff).
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