but... for group mapwide content... dont you need an icon on the map and a level sync feature? Are you saying they want high levels to burn bosses before anyone else even knows they are on the map? Wouldnt that be very bad for mapwide group content?
That's the problem right there. That's what makes them unfun.
Group content is fine. But when you try to shove the entire map of players into participating, it ceases to be.
they have tons of content designed for one group. The whole point of an open world like map is to have people interacting with each other, and the map. You dont want to make it like a big dungeon with other groups in it, that will likely lead to drama and beef.
they can have some content that is for smaller groups, but they cant make it the main point of play there.
They can have it scale, or they can create events that break up the zerg somewhat, but they want something that the map works together, and benefits as a group.
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