Some low levels craft require drops from old dungeons, like the Vintage Half Apron. Then you also have all the stuff coming from extreme primals.
Some low levels craft require drops from old dungeons, like the Vintage Half Apron. Then you also have all the stuff coming from extreme primals.
Last edited by Driavna; 06-24-2019 at 06:57 AM.
I never said it's impossible and it's easy to reach.I can do 4 star hq with nq mats, however I have all VI's and V in my slots. It took alot of time and dedication not to mention gil to get to that point though. I have re melded at least 2 times to find the right amount for me. I can only do it with my spec though, My non spec has to have tea's and some HQ mats to guarantee a 100% hq.
It also took me a while to find the correct macro that worked with my stats. Just because there is a macro out there doesn't mean it will work for your stats. You have to tweek them for your build. if you don't know how to do that maybe you shouldn't be crafting. I can craft with a macro or without and get the same results because I know the system. just because you have a macro doesn't mean you know how to craft.
I simply said I don't like that we're able to do that.
And the bold quote is exactly why I don't like macro (for hard stuff), because many player, too many players, use macro and don't know how to craft.
I just think that to get the best item, at least with NQ mats, you should know how to craft.
I'm not asking for harder difficulty or anything, just that crafting be a more legit thing. (Mostly the high value item) Anyone with remotely some gear can craft HQ with a macro without even knowing half their skill, and that's a bad design (imo)
Nothing fancy here, you wanna do high end raiding, well you raid, learn your job and learn the strat
You wanna do high end PvP, well you PvP and learn your job and team strat
You wanna do high end crafting, well you craft and learn to craft... (and not you google a macro and press it)
From WVR: https://ffxiv.consolegameswiki.com/wiki/Vintage_CoifI'd be very intrested to hear what those recipes are... except for some furniture no recipes are using items that can only be found in dungeons - some dungeons might drop materials, but usually there is another way to get those items.
The furniture that requires dungeon-drops is also always connected to the dungeon in question and by far nothing thats used in every day crafting. Considering that those drops only occur in ARR-dungeons, you dont even need a group, you can unsynch and solo them.
Requires https://ffxiv.consolegameswiki.com/wiki/Torn_Coif From Dzemael Darkhold
And, the notes for Undersized Party (Solo) says there will be no drops, but I just tried one, and the chests are still available, so I guess if the item comes from one of them, it's obtainable without a group.
The Torn Coif (as well as many (all?) other similar items) is also available as a reward from levequests.From WVR: https://ffxiv.consolegameswiki.com/wiki/Vintage_Coif
Requires https://ffxiv.consolegameswiki.com/wiki/Torn_Coif From Dzemael Darkhold
Oh right, since those items are completly useless I totally forgot about them. To answer your question though: Chests are unaffected, you only wont get drops from the mobs directly, so no precious (and highly useless) beat blood and bat wings for you if you run stuff unsyched. Everything that drops from a chest, include all crafting-items, can still drop from said chests.From WVR: https://ffxiv.consolegameswiki.com/wiki/Vintage_Coif
Requires https://ffxiv.consolegameswiki.com/wiki/Torn_Coif From Dzemael Darkhold
And, the notes for Undersized Party (Solo) says there will be no drops, but I just tried one, and the chests are still available, so I guess if the item comes from one of them, it's obtainable without a group.
I wish crafting was more rewarding. Take FFXI for example. There are pieces of equipment so valuable because they are BiS and are only available via crafting. Of course there are also pieces of BiS gear that are dropped in raids and from bosses. But it feels weird that crafted gear is only BiS for when raid tiers are new and people are undergeared or trying to catch up. That, and glamor/furnishing crafting...
These recent changes either mean rotations are going to be more complicated, or that the recipes will just be easier. The 50% buff to initial quality basically offsets the fact that finishers are being nerfed, so you have to wonder what they're even thinking. Seems like crafting remains a distant 4th or 5th priority behind other content.
All I know is that less RNG is something that is good, at least in my opinion. All I heard from the OP of this thread was whiny whiny whiny whine I'mnoteliteandspecialanymorebecauseanyonecandowhatIdo. Same complaints you hear from ANY game's fanbase of self-imposed elitists anytime the developers try to make their endgame content accessible to more than 3% of their playerbase.
How about we not stop at going back to 2.0 which was butternuts as far as I'm concerned. SCREW 2.0 crafters. Go back to 1.0 crafting if you want RNG so much. Yeah remember the stupid little games you had to play each and every time you swung your pickaxe, hammer, or scythe? That's right, take us back to 100% complete RNG with a no better than 10% success rate no matter what you do. That'll show those damn casuals just who owns this game.
All I know is that less RNG is something that is good, at least in my opinion. All I heard from the OP of this thread was whiny whiny whiny whine I'mnoteliteandspecialanymorebecauseanyonecandowhatIdo. Same complaints you hear from ANY game's fanbase of self-imposed elitists anytime the developers try to make their endgame content accessible to more than 3% of their playerbase.
How about we not stop at going back to 2.0 which was butternuts as far as I'm concerned. SCREW 2.0 crafters. Go back to 1.0 crafting if you want RNG so much. Yeah remember the stupid little games you had to play each and every time you swung your pickaxe, hammer, or scythe? That's right, take us back to 100% complete RNG with a no better than 10% success rate no matter what you do. That'll show those damn casuals just who owns this game.
You can get your point across without sounding rude. Very childish..besides, crafting is apparently not that easy in 5.0.
I'm a little disappointed that the actual speed of crafts hasn't been adjusted any.
The new skills make trivial crafts more efficient via Reuse refunding materials and the two Instinct skills granting a huge quality boost to them, but high demand crafts like infusions are still going to take forever to produce in mass quantities.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.