You wanted to run the parts of it you wanted to run. Not the entire thing. Stop blaming other people for your self imposed "suffering".
We can only hope. I still enjoy the cruise it offers though. No pressure, just practice the level 50 rotation XD



You wanted to run the parts of it you wanted to run. Not the entire thing. Stop blaming other people for your self imposed "suffering".But I did want to run the roulette until a dungeon that quite clearly didn't need me came up. Then I didn't want to run it, so I withdrew again. Not my problem if the party sometimes collapses due to me eating the initial penalty.
That's why I complain, and will continue to complain about it.
I'm not here to clean up Square's self-admitted mistakes; Square needs to fix Square's mistakes.
We can only hope. I still enjoy the cruise it offers though. No pressure, just practice the level 50 rotation XD
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?




I'm not blaming anyone else, though. I'm withdrawing from a crappy dungeon that's not worth healing.
Not to mention I don't have to do a single thing you say. Right! Another mentor roulette, right now!



You're blaming SE. I don't feel you're gimping the parties you're leaving though, I think a light party could beat that with little help and empty spots get filled fast, but you're still abandoning something you agreed to potentially do. It's one dungeon out of quite a few, but you're still cherry picking.
WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?




Cherry picking is perfectly fine, though. As long as the price is worth it, then withdraw away!You're blaming SE. I don't feel you're gimping the parties you're leaving though, I think a light party could beat that with little help and empty spots get filled fast, but you're still abandoning something you agreed to potentially do. It's one dungeon out of quite a few, but you're still cherry picking.
As I said, the penalty for running this particular dungeon is greater than the penalty for withdrawing.
Besides. I'm hardly blaming SE; they've admitted they made a mistake with these dungeons. They know and admitted they're bad, they're just incapable of doing anything about them.





I do believe that the flag for the cutscenes is all or nothing. It’s the only thing that makes sense, in my opinion.I'd be fine if there were alternatives available, and honestly I wonder why running it unsynced has the same limitations (is the flag an all or nothing thing?) Programming NPC's to deal with AOE and mechanics is a widely beneficial bit of programming and something I feel is worth the resources. Redoing the actual instances so that they're one player friendly is less so.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055


oddly when i suggested a work-around for the cutscenes most people said they weren't interested and either liked watching the cutscenes or liked using the time afforded to them to do other things
It probably won't matter if one or two people leave as long as there is enough to complete the duty. Those people still helped with the queue, which is probably the most difficult part barring people not knowing the mechanics for Castrum's final boss.




The only thing that might make sense being moved into the MSQ roulette is the Steps of Faith, being a rather non-standard trial. But as that also takes a fraction of the time, it doesn't really seem like a worthwhile move.
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