And yet it's still a raid content for the Alliance, not just Horde.
And I hate the fact that stories are not required for dungeons and raids, especially when you get part of the story in the dungeon/raid itself. Even worse, the stories for the dungeons/raids are not even mandatory for zone/faction story completion, which means the story itself is broken because you can literally skip parts of it, especially if you missed out when it's current content.
And from what I can tell, the reason why they're not mandatory is because WoW players complain about being forced to do dungeons/raids. So while people here say stories should be separated from dungeons/raids because people just want to play MMO, people in WoW are saying they should be separated because they don't want to play with other people in PVE, lol.The problem with that is when you get situations like in WoW where things break because the quests are not connected. I missed out on Legion, but because I wanted to unlock some allied races, I had to do Legion content and I had to search around for what I needed to do and sometimes the information is out of date because it assumes you're playing while it's current content and not after the fact and going back.Keep the lvling story mandatory for ff14 but let players skip the max lvl stuff for past expac to go into the next ones lvling story imo. If you really want to know what happened in between, then it is still there to be completed and the rewards can still be gotten. For the current expac, leave it how it is with dungeons,raids,trials, etc being unlocked with the quests.
With FFXIV, every quest is connected nicely for the most part, and it'll stay that way regardless when you start playing or when you unlock that particular content barring some notable changes like Crystal Tower raid unlock, which the company would then send out a notice announcing the change.
I much prefer FFXIV's way where contents stay largely the same after it's put in the game and quests are connected nicely for the most part.