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  1. #11
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    Quote Originally Posted by Awha View Post
    By optional I mean not obligatory, the story can be optional while still being the focus. SE can still market and use the story as an element the wish to promote and keep as the focus, but keeping something as the focus does not inherently means it has to be forced or a requirement to engage in other content of the game.

    Maybe I am just dense but I just do not see how making something optional automatically makes something less important. The importantance is determined by the resources going into it, and no one is asking them to limit said resources, just nice QoL change for those that honestly do not care about the story and already skip it.

    FC mate pointed out an example SWTOR the focus is on story or so they say but in theory if you really wanted to you could never touch the story content and still take part in pvp and pve content.
    It's not about importance, but about structure. See my earlier post about my experience with WoW and its optional and disconnected stories/questlines, especially for someone who did not experience them when they were current content.

    I was able to caught up with FFXIV without having to look up outside resources because most of everything is centered around one simple continuous questline called the MSQ, which is a focal point of the game, whereas I had to look up outside resources to make sense of WoW's more convoluted questlines, which is exacerbated by other design choices, but those are not the point of this thread.
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    Last edited by linay; 05-05-2019 at 09:52 AM.