Quote Originally Posted by Shougun View Post
Eeyy! I never got to say hi after I was gone for a while, so hey man lol. Remember like waaaaay long ago (years) when we had that big ol' thread on ability combos (having abilities work together, sort of a skill/magic burst+ system). I think that was pre-arr haha.

Starcraft 2 might have been a better choice, thanks.
Welcome back. (I only just came back after a few months due to the free login campaign, myself.) And I remember it well. Yes, it would have been around 1.18 or 1.2? Damn that was a while back now... So many more iterations of those ideas since, but the core's still largely the same, oddly enough.

And I see. I guess we are of the same mind here too, then.

That said, that still leaves us with the question of how best to find a solution for losing players to the ARR experience or else potentially to the lack of investment later on as caused by "experiencing" the game "haphazardly" or out of order, as some others have put it.