Hmm, I kind of see your point, sort of. On the one hand I'll have to agree to the fact that ARR's story at the start is sort of dull and I can see why people choose to skip the dialogue/cutscenes, however I personally believe that gives it a certain charm. You don't start off with this grand backstory of you being the last survivor of a huge siege or anything of the like, you're a measly adventurer making your way through events that wrap you up in some (in my opinion) interesting plots. Sort of happens the same with the leveling system, ya ain't a power house that can take on a pack of 5 monsters at a time. But I digress, of course not everyone's opinion is gonna match and for that I feel that SE has been thoughtful enough to add the story-skipping potion, I don't see what else they could do for people like yourself specifically when you're in the minority. Maybe expand upon the concept of the Unending Journey? No idea. Just trying to throw my two cents into the mix here and I didn't exactly read through any of the pages because of how many there are so if these points have already been dealt with I do apologise in advance.