Quote Originally Posted by NanaWiloh View Post
I was refering to end game gear, leveling gear goes fast. New players are also not going to be close to crafting end game crafted gear after reaching cap. As a Omni crafter I can honestly say forget crafting HQ end game gear beyond a certain point if you only level one crafter as you will be relying heavily upon luck. If a new player joins the game hits 80 in shadowbringers 6 months after release their going to get a rude awakening that without crafted or mb bought gear their going to be running dungeons for a couple weeks easy to catch up. Tomes as always will start with a weekly cap of 450 until lifted they will need tome or end game crafted gear just to enter the first 8 and 24 man raids.

There is a reason wow started dropping high end gear on people the way they are doing now. Players got tired of running dungeon after dungeon after dungeon as a way to catch up.
Thanks for the clarification, but right now don't we have multiple of ways of getting gear? I mean it can be slow but unlocking omega and doing the dungeons that unlock in 4.1-4.5 usually net enough tomes for 360 gear that jumping up in ilvl isnt too cancerous. I'll admit that se could do better about dropping hints on how to gain gear after hitting the cap, but once the know how is there its not too difficult to get gear.

I've never played wow to the end of the game, but i thought some of the complaints these days is how easy it is to get high end gear? I'm not against it perse as long as it doesn't ruin the mb or devalue hard to obtain gear. But imo squares usual content schedule allows players to catch up in ilvl pretty quickly.