Quote Originally Posted by Skivvy View Post

Also, the issue isn't how easy the MSQ fights are, it's how long and unrelated/pointless a good number of the quests are. It can be a huge turn off for a new player who is excited to play for <whatever reason>, and then find out they can't do a good portion of until until they spend 100+ hours doing mandatory missions.
Setting ARR aside bc both sides can agree that its a mess that needs to be worked (not to mention devs have mentioned they are in the process of fixing it) what parts of hw and sb are unrelated/pointless? How much of it is just bloat? Because if we place ARR aside I think you are wrong. These two expansions have very forward momentum quests and hardly any fetch quests unless they make sense. And its safe to assume ShB will follow suit if not follow the trend of being more streamlined and less fetch quests.