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  1. #1
    Player
    aeoncs's Avatar
    Join Date
    Jul 2015
    Posts
    208
    Character
    Zael Magnus
    World
    Shiva
    Main Class
    Monk Lv 90
    Quote Originally Posted by AxlStream View Post
    You do realise clear rates and participation rate in Savage and Ultimate are abysmally low? The only reason they keep doing them is because they keep the higher tier players around.
    While this is absolutely true for Ultimate, the participation rate of Savage definitely isn't "abysmally low" in any region and the same is true for the clear rate on Japanese DCs. Savage being content for the one percent hasn't been the case since Midas; plenty of players participate, even from the casual crowd.
    Not to mention that clear numbers aren't even remotely accurate considering that they're based on people having the mount - I've cleared 3 Savage tiers and yet I only have a single mount because... well, PuGs.
    (4)

  2. #2
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    I think that the problem here is not "people wanting to rush to end game", it is the fact that, in order to unlock almost anything in the game, you have to spend hours doing solo stuff. FFXIV is a good game, but it's 90% solo and most people that play MMOs don't wanna play a single player game. FFXIV history is good, I like it, I've enjoyed doing it. But doesn't change the fact that it's a very bad design for a MMO, and everytime I get a new friend to play the game, I remember that.

    Yes, you'll have people that want to rush to endgame - you'll always have, and I don't know why you people should care so much about them, since how they decide to play a game shouldn't be your concern. But they're hardly the majority. I think that there are a lot of people that would like to enjoy the journey, if only the journey wasn't getting to one npc to the next while reading text for hundred of hours.
    (7)

  3. #3
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Melorie View Post
    I think that the problem here is not "people wanting to rush to end game", it is the fact that, in order to unlock almost anything in the game, you have to spend hours doing solo stuff. FFXIV is a good game, but it's 90% solo and most people that play MMOs don't wanna play a single player game. FFXIV history is good, I like it, I've enjoyed doing it. But doesn't change the fact that it's a very bad design for a MMO, and everytime I get a new friend to play the game, I remember that.

    Yes, you'll have people that want to rush to endgame - you'll always have, and I don't know why you people should care so much about them, since how they decide to play a game shouldn't be your concern. But they're hardly the majority. I think that there are a lot of people that would like to enjoy the journey, if only the journey wasn't getting to one npc to the next while reading text for hundred of hours.
    Pretty succinct. I've recruited a few friends, and more than half ended up getting burnt out on the fedexing before they mattered. While a lot of them started off enjoying the story, the quantity of the social-discouraged play eventually wore them down.
    (3)

  4. #4
    Player
    Melorie's Avatar
    Join Date
    Mar 2016
    Posts
    682
    Character
    Melorie Valliere
    World
    Behemoth
    Main Class
    White Mage Lv 81
    Quote Originally Posted by van_arn View Post
    Pretty succinct. I've recruited a few friends, and more than half ended up getting burnt out on the fedexing before they mattered. While a lot of them started off enjoying the story, the quantity of the social-discouraged play eventually wore them down.
    Yeah! And I mean, while I like the story, with the time that gets you to complete ARR main quest line, you can probably play a much better single player rpg out there, with a much better history and that will probably give you a bigger sense of progress while telling their tale and maybe even with less filler (if you're not going for those open-world rpgs...). Of course, it's going to be a solo experience but it woud be the same with FFXIV.

    And giving people paid options doesn't really solve the problem. People have to like the game to start investing in it, and the new-player experience is far from something that will sell these expensive jump potions easily. Most people would rather give up than invest.
    (3)
    Last edited by Melorie; 05-06-2019 at 03:49 PM.

  5. #5
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Melorie View Post
    I think that the problem here is not "people wanting to rush to end game", it is the fact that, in order to unlock almost anything in the game, you have to spend hours doing solo stuff. FFXIV is a good game, but it's 90% solo and most people that play MMOs don't wanna play a single player game.
    Most MMOs are 90% solo game, and most of them require a lot of play before you reach the "endgame." FFXIV is not at all unusual in this aspect.

    If anything FFXIV stands out in how much multi-player content is required to do before reaching level cap. In most other MMOs you can easily play solo all the way up to level cap, and lots of people do just that.
    (1)