Quote Originally Posted by Penthea View Post
No it's not designed for a group but by your other posts you made it sound like it was impossible for a group. It's not. If you want to accompany someone doing the msq, you can. If you want to help them do their quests, you can.

But you know, you could just make an alt character or use an alt class to play with your friend. What's wrong with doing that? Or are you one of those people who MUST play their main?



Because you need a specific number of friends to do it unless you plan on doing it unsynced. You need three more for dungeons and seven for trials. So if you have only two friends and don't want to unsync, you gotta queue.



I agree but you kept harping on about how the msq quests are some massive wall literally preventing you and your buddies from playing together, and I was telling you it's not. You can accompany them if you want to.



You mean playing with people who have reached high lvl and those who have not. WoW does not have a msq but it didn't mean you could do everything together regardless of lvl. You cannot for the simple fact that low lvl players don't have much content unlocked. Unless you count spamming the same few dungeons over and over again as a wealth of content.



If there was no msq it wouldn't change the fact that low lvl players don't have much content unlocked so I don't see the point of this at all.

And many players do not feel the incentive to skip any of that even if they're a new player among friends who have been playing for years. A lot of players love that the game has both legitimate single player and multi-player aspects to it. Don't make sweeping statements like that. Not everyone feels the same.



Well, newsflash; this is a different game. The story is central to the whole game. It makes sense to have to work through it given how it is written. If it was optional then it wouldn't be central, so then the game would no longer be the same.

they dont have content unlocked because the main story gates most of the content. Your logic is circular.

assuming msq wasnt gating content, you could level up together the whole time. start at level 1, get on your clas you havent played, do fates, kill monsters, explore until 15 do some dungeons, get 18 mix in some potd. Then when you log off, or they are alone they do all the story stuff they are interested in.

leveling is a group activity mostly, story is not, so story gating leveling makes it pretty rough.