Quote Originally Posted by Jojoya View Post
No, that isn't a problem with the content. That's a problem with the player for wanting to rush through content. Simple as that.

If there wasn't enough content to gain the XP to level up without resorting to a straight up mob grind, then you might have an argument. Fortunately, that's not the case. There's plenty of content in this game that will reward XP and can be done alongside the MSQ, leveling roulette being a good example.

Your issue is you've chosen the wrong game to play. What you need to do is find a game that's already designed the way you want it to be instead of asking for changes to a game that others like but you don't. I hear Blizzard is trying to attract more players to WoW. Try there.


To be honest, many mechanics aren't introduced during MSQ dungeons. They are introduced in the level 50/60 side content then repeated in the subsequent expansion's MSQ dungeons. Someone who is plowing straight through MSQ without stopping to do raids and EX trials are going to be at a loss on some of them despite people telling them they should already know those mechanics by now.
I am not claiming that all mechanics originate in the msq. If the mech is brought in on a side dungeon and are repeated in the next expansions msq then clearly the mechanics are being used in the msq. The person's claim is that the msq does nothing to teach people mechanics which is straight manure. Most mechanics are being introduced in the msq that does not mean that it is their debut in the game. My point is that newbies go through dungeons that throw array of mechs at them to the point that they more or less have seen most mechanics (at least on the casual side) once they hit the end of the msq in sb. That does not mean they are experts, it means that they have experienced and started the learning process. That person is claiming otherwise in a lame attempt to demolish the importance of the msq.