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  1. #201
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    What cores will change if they "clear" and "optimize" early msq quests? How it will affect you directly? You couldn't sniff Chocobo at your alt anymore? Or maybe finding kids at orange circles will ruin experience that you already had. Reworking old stuff is a good thing, but not completely erasing it, just optimizing for easier use. Upgrading old textures, adding new AA, teaching players about their rotation, adding voice lines to scenes without sound. Early start of game need some kind of rework, but not what cataclysm did, just some major improvements and QoL changes.
    (6)

  2. #202
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by yukiiyuki View Post
    What cores will change if they "clear" and "optimize" early msq quests? How it will affect you directly? You couldn't sniff Chocobo at your alt anymore? Or maybe finding kids at orange circles will ruin experience that you already had. Reworking old stuff is a good thing, but not completely erasing it, just optimizing for easier use. Upgrading old textures, adding new AA, teaching players about their rotation, adding voice lines to scenes without sound. Early start of game need some kind of rework, but not what cataclysm did, just some major improvements and QoL changes.
    I'm all for those types of changes. What I am against is making the msq non essential to the game. I should not be able to level quickly like in WoW and completely steam through a zone and making the story there irrelevant. Minimzing how many times I need to see Minifilia per quest line? Most definitely. But having the core story there should remain mandatory. Period.

    But at the same time the sprinkling of perfume on chocobos is nowhere as painful if the character can level at a good pace. Se has more or less made it to where you stick on the msq you will be ready for each dungeon that comes up. Now I'm not stuck and doomed to fate grind or dps que so I can talk to Minfilia so I can do more pointless crap.

    I also don't understand why ppl wanna fixiate on the quest slog as if its the worse part of arr. The worst part to me is all the classes have been gutted since arr making any fight I do whether it be I'm fighting a rabbid squirrel in the shroud or fighting a boss, its guaranteed to be boring. If anything, se needs to allocate our skills so classes are more complete by 50 and then slow down on learning skills. Bc nothing is worse than getting a dungeon and you have two options to use to deal damage.

    But sure, its the msq that is the issue. Let's go with that narritive.
    (1)

  3. #203
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    It's been mentioned already, but it'd be a huge help if they cut out all the nonsense boring fetch quests from old content. Pull them out as option side quests, whatever, just don't make me run halfway around the universe to buy someone his favorite brand of cup noodles or whatever.

    That's not limited to ARR either... parts of the Rabanastre unlock quest were so completely uninteresting and unnecessary (lookin at you, weird minstrel guy or whoever you are). Stuff like that, that doesn't advance the actual main story in any way whatsoever, could (relatively) easily be cut out or made optional, and that would make the story easier to follow and (imo) way more interesting AND quicker.

    And maybe just... lock less things behind the story. Let people unlock dungeons at least by going to them in the world, or just when they hit the right level, idk. Though I had a friend who had the opposite problem and didn't like having to do dungeons every few levels because he wanted to just do the story and progress, so I dunno how to reconcile that. There's no way to really make everyone happy, but there are definitely some improvements they could make without just letting everyone skip everything.
    (3)

  4. #204
    Player
    AnnaRosa's Avatar
    Join Date
    Jun 2017
    Posts
    515
    Character
    Anni Suri
    World
    Spriggan
    Main Class
    Rogue Lv 80
    Quote Originally Posted by SerLuke View Post
    I wish I knew, I tried WOW years ago, I didn’t like it so I moved on. I didn’t go on Blizzard’s forums demanding they change the basic structure of their game to fit me...



    Quote Originally Posted by Anselmet View Post
    But drastically changing a game to cater to a group of people is just as stupid. Yea, ARR is trapped in the era of 2013, but each expansion will age as years go on. I love hw, but its questing can be just as painful as arr. Se has been making steps to alleviate these pains. Just bc you do not agree with their solution does not mean the solution is bad. I think its smart to make leveling faster and introducing new game plus. It allows ffxiv to keep its identity as a final fantasy game. A good chunk of people play this game alone and treat ffxiv as a solo game. The devs know this and quite frankly are making good strides in keeping identity in tact while addressing aging parts of its game.

    That is a good business decision.
    (9)
    Last edited by AnnaRosa; 05-04-2019 at 03:00 PM.

  5. #205
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    867
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    In the end SE is about making money. I honestly don't think they will change ARR MSQ or questlines to streamline it they make money off those leveling and MSQ potions as its totally optional and that I am pretty sure those potions are not going off the mog station anytime soon.

    Your friend has a couple of options.

    Level and grind out the MSQ. To be honest it will not take as long as you think. Do refer a friend, FC buff, food, and if they got the ShadowB expansion they get that earring. Yes the bridge from the end of ARR to the start of HW sucks. its a 100 quests but by the time he is done he will be at 60 and can blow through HW and then blow through StormBlood in time for Shadowbringers.

    or pay the money to instant level up and msq skip and go back and do it on new game +

    Its not going to take as long as you think it is especially now with the gear.
    (0)

  6. #206
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Anselmet View Post
    I'm all for those types of changes. What I am against is making the msq non essential to the game. I should not be able to level quickly like in WoW and completely steam through a zone and making the story there irrelevant. Minimzing how many times I need to see Minifilia per quest line? Most definitely. But having the core story there should remain mandatory. Period.

    But at the same time the sprinkling of perfume on chocobos is nowhere as painful if the character can level at a good pace. Se has more or less made it to where you stick on the msq you will be ready for each dungeon that comes up. Now I'm not stuck and doomed to fate grind or dps que so I can talk to Minfilia so I can do more pointless crap.

    I also don't understand why ppl wanna fixiate on the quest slog as if its the worse part of arr. The worst part to me is all the classes have been gutted since arr making any fight I do whether it be I'm fighting a rabbid squirrel in the shroud or fighting a boss, its guaranteed to be boring. If anything, se needs to allocate our skills so classes are more complete by 50 and then slow down on learning skills. Bc nothing is worse than getting a dungeon and you have two options to use to deal damage.

    But sure, its the msq that is the issue. Let's go with that narritive.
    why? you can literally skip cutscene everything and have no idea whats going on in the story already, this would just not make you have to do the footwork. In what way does it ruin the game for some players to not do it?

    i dont see why the game needs everyone to complete story. I think this is a big issue for friends bringing people in.
    (3)

  7. #207
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by MsMisato View Post
    In the end SE is about making money. I honestly don't think they will change ARR MSQ or questlines to streamline it they make money off those leveling and MSQ potions as its totally optional and that I am pretty sure those potions are not going off the mog station anytime soon.

    Your friend has a couple of options.

    Level and grind out the MSQ. To be honest it will not take as long as you think. Do refer a friend, FC buff, food, and if they got the ShadowB expansion they get that earring. Yes the bridge from the end of ARR to the start of HW sucks. its a 100 quests but by the time he is done he will be at 60 and can blow through HW and then blow through StormBlood in time for Shadowbringers.

    or pay the money to instant level up and msq skip and go back and do it on new game +

    Its not going to take as long as you think it is especially now with the gear.
    leveling aint that bad, but msq seems endless when you want to catch up
    (1)

  8. #208
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    867
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Physic View Post
    leveling aint that bad, but msq seems endless when you want to catch up
    Oh yea I done it a few times on alts, but honestly they are not going to get rid of the pots and books on the mog anytime soon especially if ARR and HW is free until early access for Shadowbringers.
    (1)

  9. #209
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Physic View Post
    why? you can literally skip cutscene everything and have no idea whats going on in the story already, this would just not make you have to do the footwork. In what way does it ruin the game for some players to not do it?

    i dont see why the game needs everyone to complete story. I think this is a big issue for friends bringing people in.
    Because this game is first and foremost a final fantasy mainline entry game before it is an mmo? Branding means something and the brand name attract people and then in turn expect certain things?

    Like I can turn the tables and ask you the same thing. If square has already made it possible to skip scenes, gain exp quickly just through running the msq, while offering skip potions then why do they need to now make it not mandatory? Not to mention running the msq is an efficient way to level.

    Are you guys forgetting what ffxiv stands for, or do y'all run your rpgs the same way?
    (9)

  10. #210
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Physic View Post
    leveling aint that bad, but msq seems endless when you want to catch up
    So don't think about catching up. Think about playing the game. Being "caught up" just means you have run out of game to play.
    (2)

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