Agreed. And it's not even new to here, MMOs, or even the internet. But it's a very poor method of making a point regardless. It shows a lack of faith in one's own argument to invent the 'Friend' that has a problem on who's behalf you must suddenly speak out...
Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
Until the philosophy which holds one race superior and another inferior is finally and permanently discredited and abandoned, everywhere is war - Ras Tafari.
Is it really that important for your friend to be caught up on Shadowbringers launch, or could he just chip away at the content until he's reached it? Eventually, you could play together.
Or maybe roll an Alt and relive the journey with him? Not many more ideas beside that (or a skip). Can't wait until I have a friend of mine join the game later this month for the same problem...
I'm taking Lore way too seriously. And I'm not sorry about that.
As said earlier, they are pretty much fixing this in Shadowbringers to experience the MSQ after jumps.
It is a lazy position to take, but it will relieve some of it. Not enough, but good enough, at least.
The context of this thread, as I have stated many times, is broadly for new/returning players, and the problem with the addition of more and more expansions. "Broadly". As stated in the title "Impending expansions". He was just a catalyst for my thinking, and I have seen other players get overwhelmed and give up. The elitists will say good, however, new players turning away is never a good thing.
Last edited by SturmChurro; 05-03-2019 at 07:25 PM.
WHM | RDM | DNC
Since when is ARR-SB story irrelevant?
I personally found it very relevant. As it was fun to go through and get the story.
Since, part of what FFXIV does well is that unlike other MMO's, it makes the JOURNEY important not just the destination.
Did your friend not pay for ARR? For HW? For SB?
Also, while the end of ARR story certainly feels like it takes forever to get through (God damn it Minfilia!) it will not take two years to actually get through to current content (Which is how long Shadowbringers will last for).
Heck, it's entirely possible that your friend can get through all of the MSQ from level 1 to the end of Stormblood before Shadowbringers actually arrives in 3 months time... Especially if he has a friend to help him get through MSQ required duties without obscene DPS queues...
If Stormblood is anything to go by...
Trust me, it's favourable if new players don't get to experience Eureka grinds because they're too busy playing through the pretty great MSQ content instead.
As that's the only real thing that you could "Miss out" on if you took your time to level. Maybe some Raids would be harder to complete, but if you have a decent FC and some friends it shouldn't be impossible to run through them during end of expansion lulls when everyone is overgeared to make them easier to do.
With Shadowbringers, they're introducing the New Game+ system, which will allow people to play through the MSQ again from the very beginning. Thus alleviating this concern.
Perhaps they should reconsider why they're playing the game then.
If their only concern is reaching end-game and spamming Raids... Well... There's plenty of MMO's that cater to that type of gameplay. If they only want to farm Eureka... Well... They need to go see a psychologist because they're not right in the head xD
Maybe it's just me, but I play this game to have fun. I found the MSQ fun to do. I never felt that my time was being wasted, even though I took a break from mid-HW to mid-SB and slowly did the MSQ alongside other side activities. I wasn't doing cutting edge raids or progressing at the same rate as everyone else, but that didn't matter because I was having fun along the way.
WoW also has pretty trash actual story. With its entire focus being on "Get max level, spam Dungeons/Raids until the next expansion, rinse and repeat"
Personally, I feel that the opposite would be true.
I feel it would worsen the experience if players were easily able to get spoilers in the form of jumping to the latest content and seeing all the story it tells, before ever experiencing the lead up to this point from prior MSQ.
That's why I feel that people who actually care about the games story shouldn't use Story Skip potions, even if they are implementing NG+ to allow them to replay the story.
Since it would cheapen the entire story from previous expansions when you already know all the stuff that happened because of what's mentioned in the latest content.
For one, people play games for different reasons, and one of the main draws of an mmorpg is to do actual endgame content, rather than running back and forth for 50 hours, and doing downgraded dungeons and trials. You may like doing that, but not everyone will, and having the option to skip this for players who want to play the mmo side of the mmorpg should be allowed, especially when the expansions keep stacking up. New game+ is nice , however.
Not necessarily.
Last edited by SturmChurro; 05-03-2019 at 07:19 PM.
WHM | RDM | DNC
Then they'll not particularly like FFXIV.
Since end-game content for it is not particularly great. Which is why many people get to max level, spam out raids until fully geared and then unsub until the next bit of MSQ gets released...
The option is there. For a price.
If players really want to play the "MMO" side of things (Whatever that means in this context... I played with plenty of people doing the duties necessary for MSQ...) they can pay to skip all the stuff that makes FFXIV an actually good game and what gives it the edge over its competitors - Many of which do things better than it (ESO does far better open world content, BDO does far better combat, WoW does far better end-game Dungeon/Raid/PvP grinds).
FFXIV has its spot in having THE best story in an MMO. I'd even argue that it beats out Star Wars the Old Republic (Which is another story driven game... I hesitate to call it an MMO because 99.99% of the game and literally the entirety of the game that's worth a damn, is solo content. I.e. Doing your personal stories for each class and then the main story for each expansion. Dungeons and group content was/is trash in that game)
If people feel the need to skip that to get to the end-game grinds... Then they really do need to consider why they're playing this game as opposed to one of the other ones that caters to that gameplay better.
It's sort of like buying a book, then just reading the last chapter and saying "Well, I can read the rest of it later" but then you've only got the Epilogue left to actually read, which can be decent, but will always pale in comparison to you know, actually reading the story proper throughout the entire book.
Last edited by Kalise; 05-03-2019 at 07:31 PM.
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