Hi, can you expound on your activity plans a bit:
1) What are you plans, if any, for "daily" activities/groups, such as daily roulette groups, leveling groups, content progress groups (e.g. catching up on old content)?
2) What are your plans, if any, for raiding?
3) What is your philosophy on member engagement? Basically, how do you as FC leaders/officers interact with members when they log on and off, during their time on, within FC chat, LS, and on Discord, and what kind of environment do you want to and are you fostering? Do you make the effort to greet everyone when they log on/off and actively engage them (e.g. "Hi WB!" "HAGN!" "We have this going on tonight..." etc.)?
A little background on me and what I'm looking for (it's a bit long): I'm an older (late 30s) player in the US CST time zone and I've been playing on and off for the last 3 years and have been in several FCs, with just over a year for my longest. That FC splintered due to some crazy drama and some of us left or were cast-away and so I've been trying out several FCs ranging from mid-sized (30+) to very large (300+) and just can't seem to feel "at home." As I am FC hopping, I find that while most of them advertise being "Active" "Friendly" "Run Content Together" etc., it really feels like I'm just another random member and hard to break into that small core group of people (or a few small cliques in the really large FCs) that really interact and do stuff together.
While I don't miss the drama of my old FC, I due miss certain aspects: we always reached out to every member whenever they logged on and off and tried to be inclusive of all members and organize activities for whoever was on (e.g. daily roulettes, WTs, content progression, raids, etc.). As one of the senior FC officers, I helped with shaping and organizing the FC and especially with it's content progression side, so I always tried to be inclusive for everything we did, such as focusing on getting everyone who wants to raid together and teach/learn, progress together, and have fun vs. restricting parties to "who's the best" and can get them the "clear", which I find is what a lot of FC parties end up being. For whatever reason, elitism starts to come out when dealing with high-end/end-game content![]()
I didn't and don't tolerate any disparaging, condescending sh!t-talking when it comes to people learning how to progress and clear content. I believe that being patient and explaining what went wrong (and right) and then overcoming challenges and having fun are absolutely essential to fostering a close, tight-knit group that can progress together.
Also, I found that daily small activity groups with whoever was on was/is a key aspect to having an "Active" FC (e.g. roulette parties, dungeon parties, old and new content progression parties, etc.) vs simply having a bunch of people on and doing random stuff on their own or in a "pug".