so we broke their system, good. this will give them the data they need on what would happen far ahead of release if a good portion of an ENTIRE DATA CENTER flooded one server, and if something does crash thats even better cause that tells them where the breaking points are

the data center didnt crash, the server didnt burst into flames, they now have data for making that home world priority better, the transfer service queue didnt break and let in far more people than the game could handle, the instance server hasnt crumbled under the weight of EVERYBODY doing gates. id call that a win for the stability of their servers, and with more tests they can fine tune what needs improvement before july