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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Izsha View Post
    Shirk.
    Yep. It's factored in there, generally in Ninja no-tank stance openers.
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  2. #2
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kabooa View Post
    Yep. It's factored in there, generally in Ninja no-tank stance openers.
    Except it's not. You cited the old number was 220k with 4k tabk and 6k dps. Over 2 min that is a difference of 240k (close to your 220k). That does not include shirk. Similarly the 300k claim based on current ilvls also does not include shirk. It's just the total enmity after raw tank dps that must be generated by ANY means to stay ahead and can be made by anything listed in my last post.

    A properly executed war or drk pull straight into dps stance rotation combined with two shirks spread over 2 min is more than enough. I have been doing this for months without a ninja in my static.
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    Last edited by Izsha; 05-10-2019 at 05:06 AM.

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Izsha View Post
    Except it's not. You cited the old number was 220k with 4k tabk and 6k dps. Over 2 min that is a difference of 240k (close to your 220k). That does not include shirk. Similarly the 300k claim based on current ilvls also does not include shirk. It's just the total enmity after raw tank dps that must be generated by ANY means to stay ahead and can be made by anything listed in my last post.

    A properly executed war or drk pull straight into dps stance rotation combined with two shirks spread over 2 min is more than enough. I have been doing this for months without a ninja in my static.
    Diversion lasts 30 seconds. From the point diversion ends to the point you can use it again is 90 seconds. 1 shirk is assumed. 2 is not as this is a catch-all minimum that would work in every single encounter type, be it double bosses, add spawns, tank swapping add spawns, etc.

    Obviously, the more specific the encounter, the more things within it that can change, but having a bare minimum to work with, as well as understanding the raw difference between an individual and another, provides a much better framework than the concept of 'I have A, that's all I need'.

    It is an easy to digest understanding of the absolute minimum, but don't worry. The way things are going, the only thing that'll matter is the 'A'.
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    Last edited by Kabooa; 05-10-2019 at 07:30 AM.