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  1. #11
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Kabooa View Post
    If you're 1 point of enmity above everyone else, it isn't you taking the tank buster.
    Actually yes you are.

    Enmity is just a binary effect. Pass fail. Monster targets the person with the highest enmity. The end. If that is you, even by a single point then the boss will choose you.

    If a dps has 100 enmity, a healer has 130 enmity, and you the tank have 150 enmity, you win. You dont win 'harder' by having 500 enmity or 1000 enmity. The monster will attack you under any condition where your enmity is above the rest of the party.

    Once you have a nice cushion of enmity you should deal damage as more enmity has zero effect. The monster is already hitting you. You won the enmity game. Now you need to win the actual fight by killing it.
    (5)

  2. #12
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Izsha View Post
    Actually yes you are.

    Enmity is just a binary effect. Pass fail. Monster targets the person with the highest enmity. The end. If that is you, even by a single point then the boss will choose you.

    If a dps has 100 enmity, a healer has 130 enmity, and you the tank have 150 enmity, you win. You dont win 'harder' by having 500 enmity or 1000 enmity. The monster will attack you under any condition where your enmity is above the rest of the party.

    Once you have a nice cushion of enmity you should deal damage as more enmity has zero effect. The monster is already hitting you. You won the enmity game. Now you need to win the actual fight by killing it.
    Okay.

    Sure.

    But if your threat lead is literally 1, you're losing aggro the next moment.

    If your threat lead is 50k, you're losing it in 10.

    I've only got so many cooldowns to bust through to lower or prevent that. If your threat lead is literally just the "A" with no bar length to back it up, you're throttling people.
    (3)

  3. #13
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Kabooa View Post
    But if your threat lead is literally 1, you're losing aggro the next moment.
    Unless your Enmity generation is equal to or higher than everyone else.

    If the scenario that you're thinking of is "Get above everyone else, then go AFK and make a coffee", then yes. You will lose aggro immediately.

    If, you apply common sense and think about things, then you know that, you only need to maintain 1 point of enmity above everyone else because that's how a binary system works. Either you're being attacked because you're top of the list or you're not because you're not.

    In reality, you'll have a larger lead than 1 enmity point. Due to initial pull enmity generation and/or circle-shirking. But that doesn't mean you need to build up 1,000,000,000,000,000,000,000 enmity over everyone in your party.

    Since that's just redundant and thus a waste of resources (GCD's) that could have been spent on something more relevant, like damage.
    (4)

  4. #14
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Proxyjames View Post
    the total combo potency of rage is 640, the total of goring blade is 650 and then another 60 for a total of 710 and royal is 760.
    so considering that I value arggo over damage and it gives no way to keep dealing damage if I have to switch out on targets and has no extra effect it is SUPER pointless
    Rage combo - 640 potency
    Goring combo - 650 + (60 * 7) = 1070 potency
    Royal combo - 760 potency

    PLUS - You get MP for doing Goring/Royal combos, which at lv60 is pretty irrelevant, but at lv70 is one of the core resources in your rotation. Better get used to using it now.

    Just follow the guides out there if you aren't sure, or ask here on the forums. It's better than being wrong and developing bad habits as a result.

    As for "valuing aggro", you definitely need to be conscious of where aggro is at most of the time, but as far as actual value of aggro itself - as others have mentioned it's pretty binary. You either have enough to keep tanking the mobs or you don't. And in fact, if you have so much aggro that you could literally afk and not worry, well what exactly are you using that aggro cushion for? Most of the time you want to build a cushion so you can comfortably swap to DPS stance and not worry about losing it. But you aren't doing that... So what are you doing? What value does aggro actually have if you aren't using it for the value it clearly provides?

    (2)
    Last edited by whiskeybravo; 05-02-2019 at 04:50 AM.

  5. #15
    Player
    Sanctify's Avatar
    Join Date
    Apr 2016
    Posts
    225
    Character
    Sanctify Ofera
    World
    Lamia
    Main Class
    Botanist Lv 80
    Why are people still feeding this troll thread. Fack I fed it by posting, shame on me.
    (0)

  6. #16
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Kalise View Post
    Unless your Enmity generation is equal to or higher than everyone else.

    If the scenario that you're thinking of is "Get above everyone else, then go AFK and make a coffee", then yes. You will lose aggro immediately.

    If, you apply common sense and think about things, then you know that, you only need to maintain 1 point of enmity above everyone else because that's how a binary system works. Either you're being attacked because you're top of the list or you're not because you're not.

    In reality, you'll have a larger lead than 1 enmity point. Due to initial pull enmity generation and/or circle-shirking. But that doesn't mean you need to build up 1,000,000,000,000,000,000,000 enmity over everyone in your party.

    Since that's just redundant and thus a waste of resources (GCD's) that could have been spent on something more relevant, like damage.
    Yes, but how large is a factor. If we go by the assumption this guy doesn't know what he's doing, Vin Diesel's statement on winning modified to fit threat is more harmful than helpful.

    In reality you want a healthy threat lead. You don't want just enough. You want as much as you can get where a circle shirk will last you the two minutes of Diversion's recharge.

    Given the current numbers people are putting out, you want a threat lead coming out of the opener probably in the range of 300,000.
    (0)

  7. #17
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Sanctify View Post
    Why are people still feeding this troll thread. Fack I fed it by posting, shame on me.
    The guy just hit 60? I didn't think it was troll post. But he hasn't been back so maybe it is. :shrug:
    (1)

  8. #18
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kabooa View Post
    Yes, but how large is a factor. If we go by the assumption this guy doesn't know what he's doing, Vin Diesel's statement on winning modified to fit threat is more harmful than helpful.

    In reality you want a healthy threat lead. You don't want just enough. You want as much as you can get where a circle shirk will last you the two minutes of Diversion's recharge.

    Given the current numbers people are putting out, you want a threat lead coming out of the opener probably in the range of 300,000.
    On the margins, I'd agree, it's better to have a little too much that not quite enough. I've had more than a few whiffs where I let eye fall off because I rode the line too close and had to butchers to stay on top. Or conversely I went ahead and reapplied eye only to lose the boss for a couple of GCDs lol. But obviously going beyond whatever comfy zone you'd like to keep, aggro isn't doing anything more for you.
    (1)

  9. #19
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Kabooa View Post
    Yes, but how large is a factor. If we go by the assumption this guy doesn't know what he's doing, Vin Diesel's statement on winning modified to fit threat is more harmful than helpful.

    In reality you want a healthy threat lead. You don't want just enough. You want as much as you can get where a circle shirk will last you the two minutes of Diversion's recharge.

    Given the current numbers people are putting out, you want a threat lead coming out of the opener probably in the range of 300,000.
    I have met quite a few DPS obsessed tank that I have to stop casting/attacking to let tank get into more safe spot of aggro, so I always make sure I am about 10-15% more aggro than anyone in my party but not more, there are always chance I have to dodge AOE while range or caster still dashing out dmg.
    (0)

  10. #20
    Player
    Makarrov's Avatar
    Join Date
    Oct 2013
    Posts
    58
    Character
    Sef Makaro
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Misutoraru View Post
    I have met quite a few DPS obsessed tank that I have to stop casting/attacking to let tank get into more safe spot of aggro, so I always make sure I am about 10-15% more aggro than anyone in my party but not more, there are always chance I have to dodge AOE while range or caster still dashing out dmg.
    I’m the same way. I like to have a healthy lead before I start stance dancing and dropping threat combos. Mostly because I find it supremely irritating to have to throttle myself when dpsing because the tank cares more about their damage than fulfilling one of the primary functions of their chosen job. That seems to be the same guy that replies with “lol diversion” when called out, after you’ve already used it. I refuse to be that guy so first and foremost when tanking I make sure I have threat and am not taking excessive damage, then worry about more dps.
    (1)

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