My commendation checklist for dungeons:
Was everybody good? If yes, commend DPS.
Was the tank bad but the healer good? If yes, commend healer.
Was the healer bad but the tank good? If yes, commend tank.
Was the healer and tank bad but the DPS good? If yes, commend DPS.
Was everybody bad? If yes, leave and don't commend.
My commendation checklist for trials/raids:
Was everybody good? If yes, pick based on tiny things you noticed that you liked that they did.
Was somebody a BLM/SAM/DRG and didn't die? If yes, commend.
Was a healer bad? If yes, commend other healer.
Were both healers bad? If yes, commend tanks.
Was a tank bad? If yes, commend other tank.
Were both tanks bad? If yes, commend healers.
Were tanks and healers bad? If yes, commend DPS.
Were one/more DPS bad? If yes, commend good DPS.
Were all DPS bad? Commend tanks/healers.
Was everybody bad? Leave, do not commend, take a cold shower, try not to cry, cry a lot.
I com who ever made the run more memorable. But I feel final should bring in the same com system that league use to have where you could com everyone in the party or not depending on performance. Example if the run was great everyone gets a com. If the healer was an afk on follow scholar everyone but the healer gets a com. I find it hard sometimes after a 8 man trying to pick people.
Did you goad me on AE packs?
Did you tactician on AE packs?
Are you manashifting someone who has a use for mana as a black mage?
The usual answer to this is why I dont com DPS often at all.
As a tank/healer, we can tell when a dps'er is phenomenal at the damage part. I know how often stuff dies with people who are derping around on alt jobs. I can use clear speed and buff/debuffs as a pretty decent metric. I care a LOT less about a minute or two here or there as I do not running out TP for a few too many overpowers when you can press a button and go most of the way to solving that problem. (and the worse you are at damage, the better I expect you to be at any sort of utility you possess).
Last edited by Barraind; 05-01-2019 at 07:42 AM.
I don't care what role someone is. If someone sticks out as being particularly helpful, friendly or polite I give that person a commendation. If the run was uneventful and we all did well I pick someone at random. If someone sticks out as being a jerk I make a point of avoiding giving it to them. That's all that really matters.
These only apply when I'm not feeling like using one of alternative conditions, which I'll list at the bottom.
Main condition - notable performance such as handling of mechanics in a way that shows competence and understanding of the fight AND the group composition, to include use of utility abilities when and where available. Another Bard using Refresh, or a Machinist using Tactician during a big AoE pull, or a melee using Goad. Also if through timely use of resurrections (where available), spot healing, or some other element of the class saving a run that's gone haywire.
Secondary conditions:
The tank and healer keep screwing up mechanics, especially repeatedly. The other DPS doesn't have to stand out at that point to earn my commendation.
Alternative conditions not based on performance:
I really like their glamour.
I really like how their character looks (bonus points if a fellow Elezen).
Cute or funny name.
The #1 thing that will get me to commend DPS is using their role actions effectively and doing mechanics. Yes damage is their primary role, but let's be honest, I shouldn't need to run a 3rd party tool to tell which of the two DPS are doing their job properly, and I usually have better things to do than watch their actions like a hawk to piece together whether they're doing their rotation properly or not. Still, using role actions and performing mechanics is not only more visible, it also shows they are trying and dedicated to doing what needs to be done for the good of their party. It's probably fair to say their DPS isn't that bad either, since if you care about the party you're probably more committed to making this a fast run than most of the DPS who pick the role to stay out of the spotlight.
I absolutely 100% play DPS to stay about of the spotlight. I do my ROT well and pay attention to mechanics, but I don't want to tank and have that responsibility nor do I want to heal and have the lives of every party member on me. I play for fun and the story. The dungeon runs are just a necessity and I want to get in and out and be done with it.The #1 thing that will get me to commend DPS is using their role actions effectively and doing mechanics. Yes damage is their primary role, but let's be honest, I shouldn't need to run a 3rd party tool to tell which of the two DPS are doing their job properly, and I usually have better things to do than watch their actions like a hawk to piece together whether they're doing their rotation properly or not. Still, using role actions and performing mechanics is not only more visible, it also shows they are trying and dedicated to doing what needs to be done for the good of their party. It's probably fair to say their DPS isn't that bad either, since if you care about the party you're probably more committed to making this a fast run than most of the DPS who pick the role to stay out of the spotlight.
I tend to give commendations to DPS if I notice them using role actions.
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