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  1. #1
    Player
    manamoppet's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    197
    Character
    Astral Thalia
    World
    Odin
    Main Class
    Sage Lv 90

    What if players could create dungeons in-game?

    It could be like a mix of PoTD/HOH, and housing.

    Gatherers and crafters could provide stuff for the dungeon like with housing. Crafters could e.g. create traps like in Halatali (Hard) or as seen in some of the Stormblood dungeons along with other interior. If a version of beastmaster is added at some point, one could place specific monsters/bosses in the dungeon if monster taming is something they could do, similar to FSH and aquariums.

    Sizes
    The sizes of the dungeon could be 1-5 floors? Maybe one could expand it from 1-2 floors and up? One could set up a biggish room area like in HOH and in trials, or several small with monsters, traps, puzzles, and boss(es).

    Interior and enemy settings
    The creator(s) could set and lock key terms to alter the dungeon floor(s) like with the Arcane Labyrinth in Final Fantasy II Anniversary Edition, and with that also set status effects like with POTD/HOH. Maybe one could place puzzles and set underwater movement in some of the areas/floors, along with furniture and interior pieces from the housing system. Setting i-/levels syncing could be done? Running through it with squad members or Trusts for testing could also be something to consider but would probably be too much work for the AI development team.

    Roleplay
    Roleplayers and FCs could customize and organize small dungeon crawls and events. With the world visit system one could arrange a larger cross-world customized dungeon crawl. For annual events like Halloween/All Saint's Wake, maybe a FC would like to create their own similar events.

    PVP
    Would that be something one would want to be able to toggle on/off in the player created dungeon? While still having monsters?

    Rewards
    The owner(s) of the dungeon could place a reward in a treasure chest if they wanted, like a cookie, or some other tradeable item or equipment piece. Maybe one could place a retainer at the entrance to resupply the treasure chest and greet challengers. The reward left by the creator(s) should then be visible? The rewards could also be something like with guildhests or levequests. In exchange, the owner of the dungeon could have the retainer collect fragments/other (untradeable?) items that "drop" in the dungeon. People challenging the dungeon could leave a guest book message or like if they wanted. Any other suggestions?

    RMT and bots
    A bit unsure but maybe have no XP and gil earning so bots can't use it for leveling or suck up the rewards? Having a gil fee traded to the retainer to challenge the dungeon could be a bit troublesome if that was a transfer. Same with having gil rewards. Though the gil fee could be a sink for dungeon maintenance, like with aetherytes and taxes? Maybe paying in GC seals, tomestones, leves, or some other token would be better?

    Access
    Where in the game world could it be added? Whether or not the entrances would be instanced I'm unsure about as well, but given the housing situation it probably should.

    The dungeon itself would probably at least be public entry, and with setting a retainer one would have an in-game explanation with the option to set it private, friends, FC, and exclude blacklisted characters. Private keywords would be unnecessary if it's not instanced, and could be spread (people also may forget them). Private keys like in Bloodborne chalice dungeons would also be unnecessary as the dungeon would be player created. Player search is feasible if instanced and you don't remember (could have a note about "last visited dd/mm/yy" in the margin)

    Duly noted
    Something like this probably wouldn't be able to be added until at least 6.0, people are clamoring for housing space and wards regularly, would most likely use significant developer resources, and be separate from housing.

    What do you think about something like player-created dungeons? If you wanted, you could make something akin to Newt Scamanders creature space in Fantastic Beast and Where to Find Them.
    (3)
    Last edited by manamoppet; 04-29-2019 at 08:22 AM.

  2. #2
    Player
    Reinfeld's Avatar
    Join Date
    Nov 2011
    Posts
    335
    Character
    Typical Karen
    World
    Exodus
    Main Class
    Pugilist Lv 62
    It's obviously not impossible, but it sounds very resouce-intensive. Not just development resources, but server capacity too. One of the reasons the housing situation is so abysmal is due to the server strain all these custom plots exert. They'd probably have to make some major (and costly) infrastructure upgrades to even try something like this.

    I won't say there wouldn't be some creative designs, but with a platform like XIV I don't know that players could actually produce meaningfully different or interesting content.
    (3)

  3. #3
    Player
    griffinborn's Avatar
    Join Date
    Dec 2016
    Posts
    146
    Character
    Ebb Wellkeeper
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Could be funny, actually. Just leave out Aurum Vale hazards and mechanics and I'm peachy.
    (1)

  4. #4
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by griffinborn View Post
    Could be funny, actually. Just leave out Aurum Vale hazards and mechanics and I'm peachy.
    The first thing that came to mind was trying to re-create 1.0's version of The Aurum Vale.
    (0)

    http://king.canadane.com

  5. #5
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    It would be wonderful. Maybe would could get dungeons with more interesting mechanics and interaction than...

    pull to gate > pull to boss > boss > pull to gate > pull to boss > boss > pull to gate > pull to boss > boss

    or in the case of 24 mans

    trash > boss > trash > boss > trash > boss

    Anything outside of the highest tier content that you had to actually focus on instead of watch Netflix while you half heartedly press buttons would be a breath of fresh air.
    (2)

  6. #6
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    I remember once playing an old MMO that had this. It also had a rating system so players could find the best dungeons. The dialogue some of the better creators wrote was hilarious and overall, it definitely broke up the monotony of dungeon grinding.
    (3)

  7. #7
    Player
    Couton's Avatar
    Join Date
    Apr 2019
    Location
    Ul' Dah
    Posts
    3
    Character
    Cotton Ball
    World
    Coeurl
    Main Class
    Red Mage Lv 70
    The idea is really neat sort of like a workshop, and would be great to see stuff that players have pout time into doing so that others can enjoy it!
    But it feels it would be abused to an extent.
    (1)

  8. #8
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    this isn't that type of game. plus everyone would just make aurum vale savage.
    (0)

  9. #9
    Player
    Ysfr's Avatar
    Join Date
    May 2019
    Location
    Gridania
    Posts
    7
    Character
    Ysfr M'nergaea
    World
    Tonberry
    Main Class
    White Mage Lv 90
    This is a great idea. Dungeons and Dragons Online had the same thing. It's a lot of fun.
    (0)

  10. #10
    Player
    Mixt's Avatar
    Join Date
    Apr 2018
    Location
    Ul'dah
    Posts
    378
    Character
    Mixt Bell
    World
    Lich
    Main Class
    Paladin Lv 80
    Final Fantasy flavored Tomb Of Horrors.

    Have fun.

    BLACK HOLE IN THE STATUE'S MOUTH! Eat one million damage for falling for the schuck bait.
    (0)

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