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  1. #11
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by MorbolvampireQueen6 View Post
    i just wish they would make new fire a split spell called fira firage etc
    I'm guessing you haven't looked at translations before. Spells are like fire/fira/firaga/firaja/ect in some other languages. But in English for SOME reason they have it as Fire/2/3/4. Don't know why they keep jumping between the numbers and having a suffix added to spells.
    (0)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

  2. #12
    Player
    SahreeYurblu's Avatar
    Join Date
    Dec 2015
    Location
    Usually hanging at the FC house or my private house.
    Posts
    73
    Character
    Sahree Yurblu
    World
    Goblin
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Alestorm View Post
    One adjustment I could see is whenever Enochian active Fire I and Blizzard I upgrade into Fire/Blizzard IV. Maybe see Fire/Blizzard II get an upgrade (maybe be the level V version?)
    The issue with that is that right now Fire I refreshes astral, Fire IV does not.
    (0)

  3. #13
    Player
    Ash_'s Avatar
    Join Date
    Jul 2015
    Posts
    275
    Character
    Ash Arkwright
    World
    Asura
    Main Class
    Rogue Lv 100
    Just give me a bigger explosion. Foul is so boring.
    (1)

  4. #14
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Ash_ View Post
    Just give me a bigger explosion. Foul is so boring.
    I've always hated Foul simply because of it's name. Powerful spell tho.

    I also wish Thunder and Foul were oGCD abilities. Even if they had CDs to make them not OP. I feel like I'm loosing out on Fire 4 casts to do Thunder procs and Foul procs.
    (0)

  5. #15
    Player
    Tlachtga's Avatar
    Join Date
    Jun 2017
    Posts
    284
    Character
    Tlachtga Ereshkigal
    World
    Zodiark
    Main Class
    Sage Lv 90
    A battle rez.

    With the advent of Dancer, there will be very few reasons for bringing a caster outside of progression raiding, and during prog you're taking RDM or SMN, not BLM.
    (0)

  6. #16
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Bacent View Post
    I'm guessing you haven't looked at translations before. Spells are like fire/fira/firaga/firaja/ect in some other languages. But in English for SOME reason they have it as Fire/2/3/4. Don't know why they keep jumping between the numbers and having a suffix added to spells.
    There's a book in gubal library that explains some lore explanation. The reason iirc was the spells used to be called Cure, Cura, Curaga, but when a more powerful form of Curaga was invented, there was a debate on what it should be called, and they decided all the options sounded silly/ not grand enough, and if ever a spell was invented even stronger, it would be even more ludicrously named, so they swapped to a number based system for convenience, and so it was clear what was stronger than what.

    Outside of Lore, I'm assuming they thought as in the western translations of some of the older games had numeric magic upgrades, the west would prefer it, but as the same time we've had more games with suffixes than numbers so its not like its a common trend
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  7. #17
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Bacent View Post
    I'm guessing you haven't looked at translations before. Spells are like fire/fira/firaga/firaja/ect in some other languages. But in English for SOME reason they have it as Fire/2/3/4. Don't know why they keep jumping between the numbers and having a suffix added to spells.
    They gave a reason why they use the number system in English, compared to the more "traditional" system. To a degree it makes sense, but also it doesn't make sense. If we knew what the material system was like on the German and French clients, that might shed some light for us, since that was an example they gave. Also, while it's not impossible, given how the spell system seems to work, along with the traditional Japanese system, seeing a spell greater than IV/Ja seems unlikely. There are a Sa and Da suffix, but they are usually lower tiered when/if they appear in a game.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  8. #18
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ReiMakoto View Post
    There's a book in gubal library that explains some lore explanation.
    That entry in the library was a tongue-in-cheek reference to their actual real world reasoning for making the western versions of those spells follow a number pattern instead of the suffix style many were familiar with from XI and other games. But the primary reason was to keep it simple for newer audiences that may never have played FF let alone MMOs before. But personally I think it just causes confusion for some of the intended audience.

    To the point of new BLM stuff though, I would definitely like some form of Thunder nuke that perhaps depends on procs much like BRD's Refulgent Arrow.
    (0)
    Last edited by SilverObi; 04-28-2019 at 10:41 PM.

  9. #19
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,259
    Character
    Crimson Bloodrose
    World
    Phantom
    Main Class
    Summoner Lv 100
    As long as they make the class more mobile and less tied to a strict timer I don't care, meteor, ultima or whatever.
    (0)

  10. #20
    Player
    Bacent's Avatar
    Join Date
    Nov 2013
    Location
    Kweh
    Posts
    1,834
    Character
    Bacent Rekkes
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ReiMakoto View Post
    There's a book in gubal library that explains some lore explanation. The reason iirc was the spells used to be called Cure, Cura, Curaga, but when a more powerful form of Curaga was invented, there was a debate on what it should be called, and they decided all the options sounded silly/ not grand enough, and if ever a spell was invented even stronger, it would be even more ludicrously named, so they swapped to a number based system for convenience, and so it was clear what was stronger than what.

    Outside of Lore, I'm assuming they thought as in the western translations of some of the older games had numeric magic upgrades, the west would prefer it, but as the same time we've had more games with suffixes than numbers so its not like its a common trend
    I wasn't aware of that book, or if I was I forgot about it, I'll have to go back and look at that again. Thank ya for the info~

    Quote Originally Posted by Eloah View Post
    They gave a reason why they use the number system in English, compared to the more "traditional" system. To a degree it makes sense, but also it doesn't make sense. If we knew what the material system was like on the German and French clients, that might shed some light for us, since that was an example they gave. Also, while it's not impossible, given how the spell system seems to work, along with the traditional Japanese system, seeing a spell greater than IV/Ja seems unlikely. There are a Sa and Da suffix, but they are usually lower tiered when/if they appear in a game.
    I do know that in final fantasy brave exvius they have level 5 and 6 versions of Cure called Curada and Curaja, though the black mage spells are a bit different. They do have ja spells for black magic, but the da spells seem to be white magic only, while some of the Black magic spells have numerals added to them with the suffix on them as well.
    (0)
    Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots

    Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV

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