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  1. #6
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    This is fun.

    I've always loved those group buffs and utilities that BLUs provide. And the first thing that came to my mind was Angel's Snack from IX. You can can even tack on a general buffing spell to it. I'm leaning towards random buffs for this one.

    Angel's Snack - Removes all party ailments within a 30 yrd radius. Consumes medicines for respective ailments. If no medicines are present in your inventory, the spell will fail. BONUS: Place two random party enhancements for all party members within 30 yrd. Benefits are: Haste, Refresh (like the one from Eureka, but weaker), DEF + MAG DEF UP and Damage UP. If the spell is successful in removing at least one ailment from one party member, the random bonus effects will reach all players within range.
    Requirements: Antidote, Echo Screens, Eye Drops, Smelling Salts, Spine Salts or Remedy. Each status effect will consume one of these medicines for each player. One remedy will remove all common status effects. Example: 2 players are afflicted with Poison. 2 antidotes or 2 remedies will be consumed by this spell.
    Cast time: Instant
    Cooldown: 2 min if spell succeeds, if the spell fails, can try again until it is successful
    Source: Whalaqee Totem

    And since I like combos. To help in getting the status effects needed to be dispelled for the Snack's bonus effects, I give you Ailment Roulette.

    Ailment Roulette - Give two random enemies and two party members (can affect you) within 20 yrd two status ailments. Status effects include: Blind, Poison, Paralyze, Silence, Sleep, Bind or Mini (the last two are for the lols). Status effects will last for a max of 15 seconds (not counting diminishing returns).
    Source: Chaos Elemental will need to be "convinced" into using it. See below.
    Cast time: 0.5 sec
    Location: Somewhere Nidhogg used to frequent like the Churning Mists or Dravania.

    Keeping with the angelic theme, no BLU skill set is complete without their trusty Auto-Life spell.

    Auto-Life - Self-use only. Grants the Blue Mage the 'Reraise' status for 30 seconds. Upon KO will resurrect the blue mage to 30% of max HP and MP. Invulnerability for 3 seconds.
    Cooldown: 3 minutes
    Source: Phoenix Reborn
    Cast time: Instant
    Location: A new mob just for this spell in Revenant's Toll or somewhere mysterious, but its a tough mob (FATE equivalent) that has to be tricked into using it, which brings me to my next spell...

    The level part of this spell can be changed, I just really like the idea of having to use other means of tricking mobs into using their abilities. And the confuse status comes to mind.
    Lv5 Confuse - Confuses all enemies in a cone before you. Enemy level must be a multiple of 5. Has no effect on enemies higher level than your own. Use this spell in order to learn spells that are otherwise impossible.
    Source: Creepy Doll
    Cast time: 2 seconds
    Location: An area in Heavensward, but I want it to be gotten before level 60. Maybe an abandoned and haunted town in the Dravanian Forelands.

    So many other ideas to work with. This is a neat thread.
    (1)
    Last edited by Auryan; 04-27-2019 at 09:49 AM.