Quote Originally Posted by Jonnycbad View Post
Played both MCH and BRD and BRD feels more complete. Everything about BRD flows and it has so many tools to buff the party.

-Esuna on 45 cooldown
-AoE -10% physical or magic vuln, or 15% max HP for 30sec
-Buff target's amount of healing received
-2% fulltime crit buff. Given that this should always be active, it's effectively better than Battle Litany's 20s of 15% (which is functionally equivalent to fulltime 1.6% crit bonus)
-15% DH buff

By comparison, MCH has...
-A 120s cooldown that lasts 20s that puts 5% vuln on the target.
-Debuff that reduces target's damge by 10% for 5s
-That's it?
-Oh, also a really aggravating rotation that doesn't feel good or fun to play, even when played as intended.

Functionally, MCH should be the inverse of BRD. Debuff the target, increasing everyone's effectiveness. But they don't really have much....
You also forgot Foe's on bard so thats another raidwide damage up for them.

One of the main issues with mch comes to optimisation, if you're trying to maximise your damage, you need to stay perfectly lined up with the trick window on your wildfires, which sometimes is just hard to do due to mechanic downtime, or having to move. Also ping affects the class horribly, so you can lose out of damage through genuinely no fault of your own.

With the fact they're adding dancer, another support heavy class, I'm imagining MCH will become the BLM/SAM of the ranged classes next expac.