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Thread: MCH Question

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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Played both MCH and BRD and BRD feels more complete. Everything about BRD flows and it has so many tools to buff the party.

    -Esuna on 45 cooldown
    -AoE -10% physical or magic vuln, or 15% max HP for 30sec
    -Buff target's amount of healing received
    -2% fulltime crit buff. Given that this should always be active, it's effectively better than Battle Litany's 20s of 15% (which is functionally equivalent to fulltime 1.6% crit bonus)
    -15% DH buff

    By comparison, MCH has...
    -A 120s cooldown that lasts 20s that puts 5% vuln on the target.
    -Debuff that reduces target's damge by 10% for 5s
    -That's it?
    -Oh, also a really aggravating rotation that doesn't feel good or fun to play, even when played as intended.

    Functionally, MCH should be the inverse of BRD. Debuff the target, increasing everyone's effectiveness. But they don't really have much....
    (3)

  2. #2
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Jonnycbad View Post
    Functionally, MCH should be the inverse of BRD. Debuff the target, increasing everyone's effectiveness. But they don't really have much....
    Traditionally. That's what DNC did. And with DNC being released in ShB, they might do just that. So MCH might keep its powerhouse status, but be more engaging and fun.
    (3)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  3. #3
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Jonnycbad View Post
    Played both MCH and BRD and BRD feels more complete. Everything about BRD flows and it has so many tools to buff the party.

    -Esuna on 45 cooldown
    -AoE -10% physical or magic vuln, or 15% max HP for 30sec
    -Buff target's amount of healing received
    -2% fulltime crit buff. Given that this should always be active, it's effectively better than Battle Litany's 20s of 15% (which is functionally equivalent to fulltime 1.6% crit bonus)
    -15% DH buff

    By comparison, MCH has...
    -A 120s cooldown that lasts 20s that puts 5% vuln on the target.
    -Debuff that reduces target's damge by 10% for 5s
    -That's it?
    -Oh, also a really aggravating rotation that doesn't feel good or fun to play, even when played as intended.

    Functionally, MCH should be the inverse of BRD. Debuff the target, increasing everyone's effectiveness. But they don't really have much....
    You also forgot Foe's on bard so thats another raidwide damage up for them.

    One of the main issues with mch comes to optimisation, if you're trying to maximise your damage, you need to stay perfectly lined up with the trick window on your wildfires, which sometimes is just hard to do due to mechanic downtime, or having to move. Also ping affects the class horribly, so you can lose out of damage through genuinely no fault of your own.

    With the fact they're adding dancer, another support heavy class, I'm imagining MCH will become the BLM/SAM of the ranged classes next expac.
    (0)
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