Quote Originally Posted by Jojoya View Post
Making S ranks immune to damage for 5 minutes after spawn would be a big help.
Eureka still gets mass lag from time to time and it's capped at 144 players. Ixion required them to introduce additional instances to deal with the load and that was one server. 5 minutes would have everyone from all 8 servers trying to cram into a zone anytime an S rank spawned on any of the servers.

http://forum.square-enix.com/ffxiv/t...ed-an-instance
Just happened on Odin as well. Noone got anything except one guy now being one Stygian Ash lighter.
That's just too many people in one instance. Happened the other day on Cactuar when Foxy Lady spawned in one of the Yanxia Instances. Over 400 people in there trying to do the FATE, and most of us ended up red-dotting the majority of the FATE, so we only got bronze. Sadness.
Why would you ever attempt to spawn a hunt when there would be a chance you'd get no credit due to other people cramming in? Why would you ever help spawn a hunt when you'd have to go out of your way to miss it?

You'll be complaining just the same that players from other servers are preventing you from being able to do hunts when you're locked out of the zone.

As far as fixes go, invuln screams "I want hunts without putting in any effort". Just come out and say that so a more honest discussion can be had.