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  1. #6
    Player
    Cyrocco's Avatar
    Join Date
    Aug 2015
    Location
    Wingardium Lominsaaa
    Posts
    266
    Character
    Lutemis Rangar
    World
    Adamantoise
    Main Class
    Lancer Lv 10
    Quote Originally Posted by Hustensaft View Post
    How is HoT not a niche, but totem and item healing are?
    Maybe I should be more clear what what my idea of totem healing and item healing would look like in a practical sense. If we look at the recurring ability, Mix, there's an entire kit we can make out of that. Items, henceforth, heals, can be prepared in advanced, ingredients can be changed to get a different heal depending on the situation, ultimate it could work like Ninja's mudras, albeit in a heal format.

    Totems, functionally, could be anything from placing an AoE heal that goes off around a player, to having a powerful heal centralized around a designated area, much like Earthly Star.

    It's very easy to come up with ideas that work under these because they're much larger and more generalized. HoT however, is really just a standard healing option everyone in this game gets. When damage comes in dealing 90% of an HP pool, following by raidwide damage that can end a run, HoT just isn't an option. But if you have a good way to present a healer who specializes in HoT, I'd genuinely like to hear your ideas, but this is just how I see it.

    Now I by no means want this to become a theory crafting thread, my goal is to really narrow down what's an option at this point that would help to satisfy the entire healer community, but a brief summary or example that would help me to understand other peoples ideas is always welcome.
    (1)
    Last edited by Cyrocco; 04-26-2019 at 05:52 AM.