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  1. #1
    Player
    disturbedcobra's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    298
    Character
    Radimir Amira
    World
    Balmung
    Main Class
    Paladin Lv 90
    What we need is more loot like the gear/weapons from Eureka. No more overmelds and can max out your stats much easier without losing materia.
    (0)

    Feel free to hit me up at my discord: Fuji#9732

  2. #2
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Kalise View Post
    It is not. It is nigh unanimously agreed that WoW's itemization was/is horrible.

    Because it makes getting loot you care about, so much more difficult.

    And no, it is not worth it. If you got the perfect rolls on your gear, it didn't feel satisfying. Since, you don't feel you've earned it, because you likely got through hundreds of other variants of the exact same item just with crappier stats.

    It also exponentially increases the effort needed to get geared up.

    In addition, you mentioned crafted items rolling random stats... Imaging how that will go down, you go through all the effort to get your crafting class up to max level, getting the gear to actually craft the good items and then go through the effort of grinding out all the materials and then go to make some stuff to sell... And you get shit rolls and have spent a lot of time and resources to make garbage no-one wants to buy because RNG gave it bad stats.
    increasing effort and creating item rarity is better lol gear in game is either spam dunguon for pieces that are always the same or raid stuff again always the same and eurka relics are also always the same and ps that isnt effort well it wasnt when you had Nm trains lol
    (0)

  3. #3
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by MorbolvampireQueen6 View Post
    increasing effort and creating item rarity is better lol gear in game is either spam dunguon for pieces that are always the same or raid stuff again always the same and eurka relics are also always the same and ps that isnt effort well it wasnt when you had Nm trains lol
    How?

    How is it better?

    All you're doing is making it "Spam dungeon for pieces that are always the same or raid stuff again always the same and Eureka relics are always the same" but it takes longer, because people now have to wade through all the trash drops before the 1 item they care about will drop.

    Making RNG stats on items won't suddenly make crap stats useful. It won't stop everyone just going for the same stats on their gear as everyone else.

    It just makes the entire process of gearing up frustrating and annoying.

    Like, as a WAR, I'm never going to want DH. So if any gear that drops has DH on it, well, off to the vendor it goes, because literally the couple of hundred gil it sells for is worth more than getting that stat. Same for any item that doesn't have Crit on.

    Basically, any item that isn't capped STR, CRIT and DET may as well not exist for my WAR, because I won't use it, because I want only those 3 stats, with a little extra SkS just to hit the breakpoint to get 5x Fell Cleaves in during Inner Release.

    The same goes for literally every class in the game, they have stat priorities and will ignore any gear that doesn't fit into them.
    (6)

  4. #4
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    no thanks. it's bad enough having to run a dungeon 50 times to get a full set because of RNG, randomizing the stats on the set would cause me to kill.
    (3)

  5. #5
    Player
    Bonbori's Avatar
    Join Date
    Jun 2018
    Posts
    496
    Character
    Iunia Arcena
    World
    Balmung
    Main Class
    Weaver Lv 80
    Quote Originally Posted by MorbolvampireQueen6 View Post
    as stated above add random stat rolls on drops in the game or items crafted for example a axe with 100 str ,50 crit,50 vit could have 50 str 100 vit etc
    (12)

  6. #6
    Player
    Alaray's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    624
    Character
    Vevri Arctyria
    World
    Balmung
    Main Class
    Red Mage Lv 100
    yeah, let's make getting item drops feel like a punishment

    just like WoW
    (10)

  7. #7
    Player
    MorbolvampireQueen6's Avatar
    Join Date
    Jan 2019
    Location
    gridania
    Posts
    640
    Character
    Nagini Kagon
    World
    Brynhildr
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Alaray View Post
    yeah, let's make getting item drops feel like a punishment

    just like WoW
    you must be a bad gamer if thats how you feel.

    nothimg feels better than getting a 1 of a kind meaningful item sure you go through torture but thats what makes it fun when evently your work pays off.

    even relics in ff do not feel meaningful what so ever and you go through small pain 2 get but they gave no meaning outside of prettyness
    (0)

  8. #8
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Quote Originally Posted by MorbolvampireQueen6 View Post
    you must be a bad gamer if thats how you feel.

    nothimg feels better than getting a 1 of a kind meaningful item sure you go through torture but thats what makes it fun when evently your work pays off.

    even relics in ff do not feel meaningful what so ever and you go through small pain 2 get but they gave no meaning outside of prettyness
    Are you really calling people "bad gamers" just because they don't want more pointless timesink grinds to get optimal gear? If you want to go around calling people bad for not liking random gear, I could just as easily say that wanting randomly amazing gear to drop is a crutch by bad players who have an excess of time on their hands and need overtuned gear to help them out.

    Liking RNG or not isn't a question of skill, it's a question of how much free time you have to play the game and roll that RNG more often, if you have more time to blow you'll probably like it more because you'll get more benefit from it. Most people would probably prefer to not be forced onto the treadmill longer for something like this though.
    (15)

  9. #9
    Player
    Alucard135's Avatar
    Join Date
    Mar 2017
    Posts
    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Akonyl View Post
    Are you really calling people "bad gamers" just because they don't want more pointless timesink grinds to get optimal gear? If you want to go around calling people bad for not liking random gear, I could just as easily say that wanting randomly amazing gear to drop is a crutch by bad players who have an excess of time on their hands and need overtuned gear to help them out.

    Liking RNG or not isn't a question of skill, it's a question of how much free time you have to play the game and roll that RNG more often, if you have more time to blow you'll probably like it more because you'll get more benefit from it. Most people would probably prefer to not be forced onto the treadmill longer for something like this though.
    They're trolling lol.
    (4)

  10. #10
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Quote Originally Posted by Alucard135 View Post
    They're trolling lol.
    On other forums I'd agree, but on these forums I've seen enough serious spicy takes that I have a hard time telling sometimes.
    (1)

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