Quote Originally Posted by Kalise View Post
That's not true.

If you go full burst with Ruin III > Tri-Disaster > Fester to open, before he's got in range at all. Then yeah, you pull off him.

Otherwise, it's not too bad. I use Titan-Egi in Eureka quite a lot, he tanks stuff just fine (It's just a PITA to keep spamming Sustain all the time and having crappy Physick be crappy for self sustain >.>)

Of course, Demi-Bahamut wrecks his ability to tank by disabling him and wiping his enmity... But you can play around that and use Bahamut as a finisher for targets.
Eureka is about the only place I would think to use Titan-egi, but that isn't how you should balance the game. If anything, I use Ifrit-egi or Garuda-egi in open world to kill the mob faster.


Quote Originally Posted by Kalise View Post
I feel that such a thing would limit SMN, especially given that Carbuncles can be utilized to bring utility - Such as the case in this idea where Emerald provides Magic Resistance debuff making it ideal for Caster/PLD compositions. Topaz provides defense for the party via a Shield (Which will also be able to generate LB gauge) making it a nice thing to pull out for Progression raiding and for particularly potent AoE attacks. Ruby provides in this case a Direct Hit boost which is a more universal damage boost.
I feel like making three different Carbuncle all with different types of utility would result in either one of two things... the class being too strong due to overabundant utility or people only using one type of Carbuncle, because it provides the most rDPS.


Quote Originally Posted by Kalise View Post
Isn't that kind of boring?

Also, basically, just Bard?

Like, I toyed with the idea of having to summon each of the 3 to get Bahamut... But in the end it just kept feeling too similar to Bard's songs which they rotate between.

I especially wanted to try and increase the synergy between Summon and Summoner, hence having iconic Primal skills couple with your own attacks (Also, to bypass any dodgy AI)
Yeah, and Bard is FUN to play. I'm not saying that Summoner isn't fun, but I strongly feel like Summoner doesn't feel like a Summoner, outside of summoning Demi-Bahamut.

I want the class to FEEL like a Summoner, even if it ends up playing similarly to Bard in some ways.

Though, when I was discussing the similar idea I had with my friends and static members, I also suggested they remove the DoTs from Summoner and give them more Summon-focused abilities, then give Scholar Bio III and Miasma III. Because then it would make sense for Miasma II to be on Scholar, but Summoner gets Miasma III????? But that's just my personal opinion on the matter.