Quote Originally Posted by Rollout View Post
We really don't need a tank summon after ARR, since the damage you output is so high that Titan-egi can't even hold aggro.
That's not true.

If you go full burst with Ruin III > Tri-Disaster > Fester to open, before he's got in range at all. Then yeah, you pull off him.

Otherwise, it's not too bad. I use Titan-Egi in Eureka quite a lot, he tanks stuff just fine (It's just a PITA to keep spamming Sustain all the time and having crappy Physick be crappy for self sustain >.>)

Of course, Demi-Bahamut wrecks his ability to tank by disabling him and wiping his enmity... But you can play around that and use Bahamut as a finisher for targets.

Quote Originally Posted by Rollout View Post
I would honestly prefer it if there were ONE Carbuncle summon.
I feel that such a thing would limit SMN, especially given that Carbuncles can be utilized to bring utility - Such as the case in this idea where Emerald provides Magic Resistance debuff making it ideal for Caster/PLD compositions. Topaz provides defense for the party via a Shield (Which will also be able to generate LB gauge) making it a nice thing to pull out for Progression raiding and for particularly potent AoE attacks. Ruby provides in this case a Direct Hit boost which is a more universal damage boost.

Quote Originally Posted by Rollout View Post
Then just make Demi-Ifrit, Demi-Titan and Demi-Garuda just standard attackers.

Once you've summoned all three of them, you can summon Demi-Bahamut, then repeat the rotation.
Isn't that kind of boring?

Also, basically, just Bard?

Like, I toyed with the idea of having to summon each of the 3 to get Bahamut... But in the end it just kept feeling too similar to Bard's songs which they rotate between.

I especially wanted to try and increase the synergy between Summon and Summoner, hence having iconic Primal skills couple with your own attacks (Also, to bypass any dodgy AI)