Quote Originally Posted by MizArai View Post
If you have 100 acres of land in real life, then I move to your town and am homeless, should the town force you to sell me some of your land so I can build a house? (That's basically what you're asking SE to do, force people to give up their plots (land) and house.) That's not how things work.
This is one of the reasons I don't think SE should remove grandfathered properties from multi-home owners (the other is development time being wasted on this effort when it won't actually fix anything and I'd rather they look into real solutions with that time). You must be able to empathize with the homeless person in this situation, and why they're frustrated with the multi-home owners, right? In the same vein, I can empathize with the average multi-home owner (I consider the guy who comes here to troll the forums every so often an outlier) who has either spent hours decorating those homes and/or leveled up airships and submarines within them, and has built up an attachment. People are coming with pitchforks at them and demanding that they nullify those hours they spent using SE's system exactly as it was designed, all because SE's design choices were so flawed.

I would be in favor of incentives for multi-home owners to leave the wards rather than brute-force taking away people's virtual possessions. I've been saying this for ages now, but we'd probably see a lot less of the undecorated houses that people love to complain about if FC workshops and crossbreeding gardening were accessible outside of housing. Improving apartments would be another step in the right direction, and adding some form of instanced housing that includes a full outdoor area is probably the best solution.

A short message of 'hey we hear you, housing is in a flawed state, we do plan to work on a fix when there is capacity to do so, please hold on a little longer' would really help on SE's part. They are in crunch time for ShB right now, so I guess this isn't exactly a priority for them, but I expect we'll be seeing a lot more of these threads as the game's population continues to grow and no end to this problem is in sight.