




It's a limited resource on every server, and every server has the potential to become very active. No excuses.
When half of the houses on a server were empty (as in not purchased) and most with prices bottomed out, I would argue that it's not a limited resource. It doesn't matter that there are/were only a set number. There are many servers that sat with housing wards empty for years. Just because they finally filled up doesn't mean that we should take things away from people who did nothing wrong.
Last edited by MizArai; 05-16-2019 at 04:52 AM. Reason: clarity
I got to admit i laughed out loud at the cosmic spider part.



This is one of the reasons I don't think SE should remove grandfathered properties from multi-home owners (the other is development time being wasted on this effort when it won't actually fix anything and I'd rather they look into real solutions with that time). You must be able to empathize with the homeless person in this situation, and why they're frustrated with the multi-home owners, right? In the same vein, I can empathize with the average multi-home owner (I consider the guy who comes here to troll the forums every so often an outlier) who has either spent hours decorating those homes and/or leveled up airships and submarines within them, and has built up an attachment. People are coming with pitchforks at them and demanding that they nullify those hours they spent using SE's system exactly as it was designed, all because SE's design choices were so flawed.If you have 100 acres of land in real life, then I move to your town and am homeless, should the town force you to sell me some of your land so I can build a house? (That's basically what you're asking SE to do, force people to give up their plots (land) and house.) That's not how things work.
I would be in favor of incentives for multi-home owners to leave the wards rather than brute-force taking away people's virtual possessions. I've been saying this for ages now, but we'd probably see a lot less of the undecorated houses that people love to complain about if FC workshops and crossbreeding gardening were accessible outside of housing. Improving apartments would be another step in the right direction, and adding some form of instanced housing that includes a full outdoor area is probably the best solution.
A short message of 'hey we hear you, housing is in a flawed state, we do plan to work on a fix when there is capacity to do so, please hold on a little longer' would really help on SE's part. They are in crunch time for ShB right now, so I guess this isn't exactly a priority for them, but I expect we'll be seeing a lot more of these threads as the game's population continues to grow and no end to this problem is in sight.
I can say right now that i created three characters in three "preferred servers" just recently and even those have no houses.



The old system was bad because it encouraged RMT. The new system is bad because it encourages camping and cheating bots.
SE, you need to be smarter.
1) After house is relinquished, place a 15 day window until it can even go back on the market
2) After 15 days has passed, it's can go on the market randomly between day 15 and 30.
3) Have the plot advertised and placard selectable only when the land is available for purchase, not before.
These would stop the current problems we have but it's not a perfect solution. It would discourage RMT and Camping however.

Extending the timer wouldn't solve the camping problem, it would make it worse for first time buyers and those killing themselves staying at plots waiting for the moment it unlocksThe old system was bad because it encouraged RMT. The new system is bad because it encourages camping and cheating bots.
SE, you need to be smarter.
1) After house is relinquished, place a 15 day window until it can even go back on the market
2) After 15 days has passed, it's can go on the market randomly between day 15 and 30.
3) Have the plot advertised and placard selectable only when the land is available for purchase, not before.
These would stop the current problems we have but it's not a perfect solution. It would discourage RMT and Camping however.



If you can't click on the placard and doesn't show up on the listing, how would that make it worse than current RNG? Without some kind of waiting period, players will sell their house outright and encourage RMT. the only other option I could see it just have a 30 day waiting period until the plot is listed without RNG.
Last edited by Dyvid; 05-18-2019 at 01:17 AM.

People would still hunt for free plots, then they would still wait for the second that placard did become available, as I said, extending the timer would not prevent them camping and spending too long trying to get a home.
We've seen the lengths players go to to buy multiple homes, create scripts to beat the timer, buying a crappy home first to relocate easier, again making the home randomly unlock between 15-30 days would just make a pretty bad situation worse
Edit: Your second point then making it unlock after 30 days just makes it easier for people to flood a plot if they know when it's becoming available, and those with scripts/relocating will benefit more rather than those just trying for their first home
Last edited by Annakajima; 05-18-2019 at 01:22 AM.



Okay, what then? If you list it the moment it comes up, player will sell their plot at insane price leading to RMT plague, SE will never go for that. They changed to RNG just because of that reason.People would still hunt for free plots, then they would still wait for the second that placard did become available, as I said, extending the timer would not prevent them camping and spending too long trying to get a home.
We've seen the lengths players go to to buy multiple homes, create scripts to beat the timer, buying a crappy home first to relocate easier, again making the home randomly unlock between 15-30 days would just make a pretty bad situation worse
Edit: Your second point then making it unlock after 30 days just makes it easier for people to flood a plot if they know when it's becoming available, and those with scripts/relocating will benefit more rather than those just trying for their first home
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