Overcharging on gathered items isn't really a thing. The raw materials market on any server that isn't perpetually closed to new characters (e.g. Balmung) has its prices set by the gathering bots as it is.You mean this hurts your power to overcharge on crafted items or gathered nodes because others may charge a more reasonable rate for same item somewhere else? I think as this patch settles in you'll still will be able to cater to the lazier people who do not want to take the time to go bargain hunting somewhere else.
Im just hoping it forces some items to finally be available on some servers. Im tired of buying super ethers on Mateus 1 or 2 at a time. Time to go shopping.
Eh, the problem is, is that some servers have crafting and market board bots that fund RWT, which crash the market. The problem of one or two servers will become the problem of all.
Just transfered to your server and if you think prices are high here, you should've seen my old server (Malboro). Hilarious that these prices are considered "high".
Glad to hear it. Hell people bought up all of my hq crafter and gathering gear this morning and its been sitting there for a good two weeks. I'm pretty excited.
People really overlook how much of a problem this is, particularly on larger servers like Cactuar, Gilgamesh, and Balmung.
The whole thing about prices balancing out would be all fine and dandy if these guys didn't exist, but they have a lot more control over the market then many people are actually aware (Likely because they don't know/care enough to tell which people on their server are involved in the practice).
A single omnicrafter bot on my server singlehandedly tanked the prices on crafted gear from around 500K to 200Kish in the span of about a month because of them using an alt account bot to both constantly relist gear and undercut anyone who tries to sell lower then them.
eh. It will even out
~ ALLOW ME TO BE YOUR LIBERATOR! ~
I like the concept of World Visit balancing the Market Boards across the data centre in theory but I feel like the devs have given bot farms/botters potential control of the entire data center's market boards.I'd agree more with this if not for the fact that most server economies are heavily influenced by bot farmers who oft sell at price points so low as to scarcely be profitable for legitimate players to imitate.
These guys oft exist strictly to craft/gather and aren't actually putting any time or effort into the process so all they care about is pushing sales as quickly as possible.
As much as I hate to let them have their way, there really isn't any point to trying to sell stuff on the MB if I can make just as much if not more gil for the time spent through more entertaining activities like treasure maps and SE continues to be absolutely useless when it comes to banning them, so I think the economy is permanently screwed at this point.
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