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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nixxe View Post
    You didn't prove my argument false. You added a caveat to it, which I was not unaware of, but which ultimately doesn't matter a whole lot because the player economy is the overwhelming influence in determining item value, not the fixed aspects of the economy. What I said about purchasing power is generally correct, whether you like it or not.

    If you dungeon grind for gil, that's your fault for being bad at gil making. You don't deserve to have whatever you want just because you want it. You don't deserve to have whatever you want just because you did something you wanted to do. If you want stuff, work for it or go without. You say "players who don't have the patience for crafting," but those are just players who aren't willing to work for what they want. They have other options, though those may be less optimal. Why should I feel bad for them?

    Now, to be clear, I don't care about this change. It won't affect me. It may even be an improvement for me, since I can now have access to the entire data center's material supply and potentially take control of a particular market across all servers. I just think it's erroneous to talk about "fair" prices or other such nonsense that people who think economics is the study of feelings like to bring up. The issue with the economies on lower pop servers wasn't the prices; it was the below threshold supply and demand that results in a really inconsistent economy.
    You clearly dudnt read my post or the examples in it.
    Nowhere did I say I wanted anything fir nothing.

    It's a two way street. Unequal economies means effort is unequal.
    Just as a non-market-player is penalised in the super inflated market, a crafter is penalised in the non inflated market. Or did you not catch the bit where I said:
    Why should your 1 hour of crafting time net you 2m, but my 1 hour of crafting time only make me 400k?
    (1)

  2. #2
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    You clearly dudnt read my post or the examples in it.
    Nowhere did I say I wanted anything fir nothing.

    It's a two way street. Unequal economies means effort is unequal.
    Just as a non-market-player is penalised in the super inflated market, a crafter is penalised in the non inflated market. Or did you not catch the bit where I said:
    Why should your 1 hour of crafting time net you 2m, but my 1 hour of crafting time only make me 400k?
    No, I read it. It just completely ignores that the purchasing power of a gil is not equal between servers in favor of fixating solely on the nominal price, which I had already explained to you was wrong. I'm not going to repeat myself endlessly because you choose not to learn.
    (1)

  3. #3
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    I give it a few days and all the servers will be pretty equal. Balmung is gonna be notorious of being the server people go to to get cheap goods, but Balmung isn't going to be able to keep those prices low with the inflation of people coming in to buy their items. Small servers like Zalera will have to lower prices to keep people from going to Balmung to buy cheaper goods. It will equal out somewhere in the middle. And as someone who is an ex-Balmungian, one of the reason I went to a smaller server was to make money quickly. So really the people who are benefiting from this is Balmung crafters and buyers on other servers. On Balmung, my hq 380 gear will not cost 400k or less, and on a smaller server it will not cost me almost a million to buy the same thing. Why yes, boo, I can no longer abuse the smaller population servers to make money, but at the same time its good for crafters on Balmung to make money and help the overall populace have access to items. It will equal out somewhere in the middle and honestly will be a better capitalist model where there isn't just a handful of crafters who control the market and strangle players with ridiculous prices. It will also fix the inflation of goods Balmung has. How can this NOT be seen as good?
    (11)

  4. #4
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,114
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    Quote Originally Posted by Anselmet View Post
    It will also fix the inflation of goods Balmung has. How can this NOT be seen as good?
    Damn right. The 90+ dusk leather I had on Balmung went from 80-120k a piece before are now selling easily for 400k a piece. I'm making out like a damn bandit.
    (5)

  5. #5
    Player
    Anselmet's Avatar
    Join Date
    Nov 2015
    Posts
    444
    Character
    Laurent Vestra
    World
    Zalera
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by hydralus View Post
    Damn right. The 90+ dusk leather I had on Balmung went from 80-120k a piece before are now selling easily for 400k a piece. I'm making out like a damn bandit.
    Glad to hear it. Hell people bought up all of my hq crafter and gathering gear this morning and its been sitting there for a good two weeks. I'm pretty excited.
    (2)