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  1. #171
    Player

    Join Date
    Feb 2012
    Posts
    156
    I don't see eastern jobs coming until an expansion.
    (0)

  2. #172
    Quote Originally Posted by Zumi View Post
    You know whats worse then Utsusemi ? If you played FFXI recently you know what I am talking about.

    Fanatics Drinks.

    Ok so they fixed Paladin tanking, gave them an over powered shield. Ochain - it blocks 90-100% of the time for a 90-100% damage reduction and if somehow you do take some damage get 35% of that damage converted to MP so you can't really run out of mp.

    But in Voidwatch the current high endgame content. you don't need a tank when everyone spams Fanatics Drinks which are constantly getting refreshed throughout the fight which make players invincible to the mobs attacks and tp moves. Better to load up your party with WAR, SAM, MNK, DRK BLM, BLU, COR, ect to kill the mob faster.

    So yea they fixed blood tanking with Ochain but you don't even need a tank for anything sad isn't it your practically immune to physical damage now and nobody wants you. Ukko's Fury, Tachi:Shoha, Wildfire that stuff to death.

    SE has never been nice to tanks.
    If you actually played FFXI recently you would know the reason people "load up the party with SAM, MNK, DRK, BLM etc" is because of job specific triggers in Voidwatch, not to "kill the mob faster". You want to stagger the hell out of some VW NMs or you'll get raped. Plain and simple.
    (0)

  3. #173
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by Wirritosama View Post
    I don't see eastern jobs coming until an expansion.
    I was thinking about this as well. Some of the nostalgia that I miss from XI is the Japanese touch that 14 seems to be missing. Can we have more Japan in FFXIV?
    (0)

  4. #174
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Honestly if they want to put in Utsu. I hope it's the same time they put in ninja. Also I hope it doesn't have a short cast timer that allows nin to tank. If brd gets a shadow move. It should be a song. Not a Ninjutsu spell that honestly It has no reason knowing as a Main ability.
    (0)

  5. #175
    Player
    Sagagemini's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    282
    Character
    Saga Gemini
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Utsusemi ruined FFXI? Hahaha
    Good one.

    Blame yourselves for casting ichi over ni.

    "Oh no, we had to farm to buy the scroll"
    "We had to get NIN to 37"

    First world problems.
    (2)

  6. #176
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    No, because having blink shadows that take the damage for you turns a class from it's intended purpose into a tank. I personally don't want a Bard to be tanking for me.

    And if you're confused, that is what happened to poor old ninja in XI. It was developed as a support DD, able to enhance the elemental damage of the mages, and help to keep the enemy from attacking via paralysis, blind, and bind effects.

    But of course, it had Utsusemi, unfortunately latched onto by the players as a cheap way of tanking. And eventually the Devs bowed to this unexpected play style and adapted future Nin gear and Jutsu to enhance it's ability to tank.

    I weep for what Nin could have been, had it been allowed, on occassion i had parties where i wasn't the tank and i got to have so much fun with my tools.
    (7)

  7. #177
    Player

    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    928
    Quote Originally Posted by TessaJalloh View Post
    No, because having blink shadows that take the damage for you turns a class from it's intended purpose into a tank. I personally don't want a Bard to be tanking for me.

    And if you're confused, that is what happened to poor old ninja in XI. It was developed as a support DD, able to enhance the elemental damage of the mages, and help to keep the enemy from attacking via paralysis, blind, and bind effects.

    But of course, it had Utsusemi, unfortunately latched onto by the players as a cheap way of tanking. And eventually the Devs bowed to this unexpected play style and adapted future Nin gear and Jutsu to enhance it's ability to tank.

    I weep for what Nin could have been, had it been allowed, on occassion i had parties where i wasn't the tank and i got to have so much fun with my tools.
    Like I've said, I understand people's problems with Ninja and Utsusemi in FFXI. However, also like I've said, Bard does not get Flash, Provoke, Taunt or War Drum, and we currently have no reliable way to transfer enmity, so I'm not following why people are so objectionable to it.

    Something else I was thinking of, possibly, is how combos based on position would be much easier to trigger under a more solid battle flow. Hence, one tough mob at a time.
    (0)

  8. #178
    Moderator Qeepel's Avatar
    Join Date
    Feb 2011
    Posts
    483
    Hello,

    Thank you for your comments everyone. Your feedback will be taken into consideration, however as the thread is becoming off topic and the point is made, we're going to close the thread now. Thank you for understanding.

    -SQUARE ENIX MODERATOR
    (13)

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