Results 1 to 10 of 178

Hybrid View

  1. #1
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xoo View Post
    Relative to Sentinel, I think they should make Second Wind either PGL exclusive or a Lv40 skill. Same with Raise and any other really useful ability in the game. We can't have indespensable abilities in the game! It will unbalance the cosmos!!
    They should either:

    1. Be redundant as abilities on other classes
    2. Be retuned to not be required for practically everything

    The reason a problem exists with ______ ability on _______ class or job is because it becomes a staple for most activities in the game. Once it does that, leveling that class for that ability becomes a de facto requirement for playing the game, because the community as a whole imposes that requirement.

    Balancing is an ongoing process that always has to be monitored to make sure that no single ability or class vastly outranks everything else in usefulness, and if it does, it does not stay at the top for long. It's better for the health of the game as a whole.
    (0)

  2. #2
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wolfie View Post
    They should either:

    1. Be redundant as abilities on other classes
    2. Be retuned to not be required for practically everything

    The reason a problem exists with ______ ability on _______ class or job is because it becomes a staple for most activities in the game. Once it does that, leveling that class for that ability becomes a de facto requirement for playing the game, because the community as a whole imposes that requirement.

    Balancing is an ongoing process that always has to be monitored to make sure that no single ability or class vastly outranks everything else in usefulness, and if it does, it does not stay at the top for long. It's better for the health of the game as a whole.
    Cross classing skills is easy to fix they could make sent only 10% dmg reduction for non Gla/PLD classes/jobs...
    (0)

  3. #3
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Firon View Post
    Cross classing skills is easy to fix they could make sent only 10% dmg reduction for non Gla/PLD classes/jobs...
    This is what balance work is, so sure. I would always welcome something like this. I'm not sure what numbers would fit perfectly (10%, 20%, 5%, something else), but tuning numbers is a huge thing and helps a lot to make sure abilities and classes aren't overpowered (or underpowered).
    (0)